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by Kalua
Wed Apr 23, 2025 9:43 pm
Forum: Releases
Topic: Cinema4D version 2025.1 Build 0104
Replies: 75
Views: 9890

Re: Cinema4D version 2025.1 Build 0104



Hi, team
Just wanted to make sure:
So Parallel and Max Tiles Samples increased values in the kernel options are only for liveview window?


Thanks for the report, Parallel and Max Tiles Samples must be updated also in Overwrite Kernel Settings tab, so it must to be fixed.

ciao,
Beppe

Thank ...
by Kalua
Tue Apr 22, 2025 7:31 pm
Forum: Releases
Topic: Cinema4D version 2025.1 Build 0104
Replies: 75
Views: 9890

Re: Cinema4D version 2025.1 Build 0104

Hi, team
Just wanted to make sure:
So Parallel and Max Tiles Samples increased values in the kernel options are only for liveview window?
by Kalua
Sat Apr 12, 2025 11:00 pm
Forum: Releases
Topic: Cinema4D version 2025.1 Build 0104
Replies: 75
Views: 9890

Re: Cinema4D version 2025.1 Build 0104

Would be great to have a demo scene for using the decal tool.
Currently struggling to use it.
Regards,
by Kalua
Thu Apr 10, 2025 5:33 pm
Forum: Releases
Topic: Cinema4D version 2025.1 Build 0104
Replies: 75
Views: 9890

Re: Cinema4D version 2025.1 Build 0104

Hey, team
Working great so far.
Wanted to ask you if could you please integrate same indicator Standalone has about Vram Pool usage.
Would help me immensely with my 2x3090 + Nvlink.
Regards,
by Kalua
Thu Apr 10, 2025 4:55 pm
Forum: Releases
Topic: Cinema4D version 2025.1 Build 0104
Replies: 75
Views: 9890

Re: Cinema4D version 2025.1 Build 0104

Thank you, team!
by Kalua
Thu Mar 06, 2025 6:14 am
Forum: Releases
Topic: Cinema4D version 2024.1.2-R4 Build 0103
Replies: 32
Views: 16757

Re: Cinema4D version 2024.1.2-R4 Build 0103

Looking good, guys.
Any plans to add the Nvlink P2P Memory Pool usage in the liveview interface?
Octane Stand Alone has it since many versions since 30XX series were around.
Would be great to have it in C4D and monitor its use.
Regards,
by Kalua
Wed Mar 05, 2025 10:16 pm
Forum: User requests
Topic: More Scattering capabilities
Replies: 1
Views: 1879

More Scattering capabilities

I wish we could use scattering tool with multiple objects with a color based code guide to tell where each element should be scattered.
Afc I could use Noise to scatter either on white or black areas. But that requires me to use 2 scattering objects and only allows me to use 2 objects.
Such a tool ...
by Kalua
Wed Mar 05, 2025 10:14 pm
Forum: Releases
Topic: Cinema4D version 2024.1.2-R3 Build 0102
Replies: 17
Views: 7540

Re: Cinema4D version 2024.1.2-R3 Build 0102

I will certainly post this into the wishes section:
I wish we could use scattering tool with multiple objects with a color based code guide to tell where each element should be scattered.
Afc I could use Noise to scatter either on white or black areas. But that requires me to use 2 scattering ...
by Kalua
Wed Mar 05, 2025 9:43 pm
Forum: Releases
Topic: Cinema4D version 2024.1.2-R3 Build 0102
Replies: 17
Views: 7540

Re: Cinema4D version 2024.1.2-R3 Build 0102

Hi, guys
Been some version now, prob since 2024, "Purge unused materials" is not really working.
Regards,

Sorry, I have tried with a couple of latest builds but I cannot reproduce the issue, "Remove unused materials" command is working as expected here.

Do you have an example scene to share that ...

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