Hi!
I'm having the same problem, "no render GPUs" (iMac 5k, Monterey 12.3, Radeon Pro 575). The card shows in Preferences->devices. Downloaded app store version, sows as version 10000308.0.1
When trying to download the pointed version I also get the "please login to a licensed account" message. I ...
Search found 3 matches
- Mon Mar 28, 2022 8:18 pm
- Forum: Demo Version Questions & Discussion
- Topic: No render preview in standalone version
- Replies: 5
- Views: 3086
- Wed Apr 28, 2021 1:31 pm
- Forum: Demo Version Questions & Discussion
- Topic: Can't import material (FBX, ABC, OBJ)
- Replies: 2
- Views: 1285
Re: Can't import material (FBX, ABC, OBJ)
Thank you for your answer, but no luck yet.
Checked preferences and everything seems ok, OBJ does import geometry but materials come all white, no values nor images. Also, for OBJ I don't get the dialog stating issues, it just imports, no difference between shaders, all the same and trace of where ...
Checked preferences and everything seems ok, OBJ does import geometry but materials come all white, no values nor images. Also, for OBJ I don't get the dialog stating issues, it just imports, no difference between shaders, all the same and trace of where ...
- Tue Apr 27, 2021 8:57 pm
- Forum: Demo Version Questions & Discussion
- Topic: Can't import material (FBX, ABC, OBJ)
- Replies: 2
- Views: 1285
Can't import material (FBX, ABC, OBJ)
Hi!
I'm running Octane X on OS X 11.2. Trying to import from modo 15.
Geometry works. I found a workaround to get camera generals (camera exploder), but can't get materials right.
FBX does import some values but no image file ("File load error. Could not load "Users/........./imagefile.png:rgba ...
I'm running Octane X on OS X 11.2. Trying to import from modo 15.
Geometry works. I found a workaround to get camera generals (camera exploder), but can't get materials right.
FBX does import some values but no image file ("File load error. Could not load "Users/........./imagefile.png:rgba ...