Add super sampling and you in ~14 Gb of memory use + scene with textures. When this will be possible with GPU rendering?radiance wrote:Any physically based renderer would need nearly 7 GB of memory to hold a HDR render film of that size.
Radiance
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- Tue Apr 20, 2010 4:14 pm
- Forum: Demo Version Questions & Discussion
- Topic: Enquiring about buying.
- Replies: 26
- Views: 17009