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- Mon Jun 15, 2026 4:38 am
- Forum: Demo Version Questions & Discussion
- Topic: 3ds max - RGB Image sequence ignores playback rate + holds frames before start frame even when loop is enabled
- Replies: 5
- Views: 198
Re: 3ds max - RGB Image sequence ignores playback rate + holds frames before start frame even when loop is enabled
It's possible that the current demo or build of OctaneRender isn't fully stable with Autodesk 3ds Max. It's probably best to wait for a patch or ask the developer directly.