Search found 2 matches
- Thu Jun 04, 2026 4:38 am
- Forum: OctaneVR Questions & Discussion
- Topic: Auto-arrange all nodes with Python in Cinema 4D
- Replies: 0
- Views: 119
Re: Auto-arrange all nodes with Python in Cinema 4D
In practice, I've had better results focusing on graph creation and connections through the Graph API rather than trying to automate layout. If automatic arrangement is critical, you may need to rely on manual arrangement or a custom positioning system using node coordinates (if available in your ...
- Wed Jan 28, 2026 3:49 pm
- Forum: Resources and Sharing
- Topic: How Meshlets Enable Real-Time Geometry Simplification and Refinement Without Full BVH Rebuilds ?!
- Replies: 1
- Views: 645
Re: How Meshlets Enable Real-Time Geometry Simplification and Refinement Without Full BVH Rebuilds ?!
Compared to classic LOD + BVH rebuilds, meshlets trade simplicity for scalability. You pay more upfront complexity, but you gain the ability to render absurdly dense scenes in real time.