Search found 16 matches
- Thu Nov 20, 2025 2:57 pm
- Forum: User Requests
- Topic: Reset Node to default Values ( or I shoud ask for this from blender developers... )
- Replies: 2
- Views: 224
Re: Reset Node to default Values ( or I shoud ask for this from blender developers... )
The BackSpace if you hover over any Value in blender reset it, If i recall right it works fine in Octane nodes!
- Thu Oct 30, 2025 3:09 pm
- Forum: Blender
- Topic: possible bug with exr hdr ?
- Replies: 4
- Views: 244
Re: possible bug with exr hdr ?
@linograndiotoy
But look at this jpg 3 programs 2 are fine, and one has the behavior of octane.
I am already in talks with the fastpicture viewer dev and he try to fix, maybe its a problem on those hdri files as you said, btw even the standalone has this behavior.
Take a look at the jpg I send you ...
But look at this jpg 3 programs 2 are fine, and one has the behavior of octane.
I am already in talks with the fastpicture viewer dev and he try to fix, maybe its a problem on those hdri files as you said, btw even the standalone has this behavior.
Take a look at the jpg I send you ...
- Thu Oct 30, 2025 12:57 pm
- Forum: Blender
- Topic: possible bug with exr hdr ?
- Replies: 4
- Views: 244
Re: possible bug with exr hdr ?
If you lower the power in the node you will see the image.
the only thing is that it say tiled type and use the tiled texture node, but if i use that its all black.
well... only the lizard do some magic with it and display it as it should... weird
I think its a problem with the photo stops used when ...
the only thing is that it say tiled type and use the tiled texture node, but if i use that its all black.
well... only the lizard do some magic with it and display it as it should... weird
I think its a problem with the photo stops used when ...
- Thu Oct 30, 2025 1:14 am
- Forum: Blender
- Topic: possible bug with exr hdr ?
- Replies: 4
- Views: 244
possible bug with exr hdr ?
Can you guys check the file i share as it display black and white when i put it as textured env ,ok this is just a part as my file is huge.
on https://drive.google.com/file/d/1Yzfz8yYEEqngAFX48itT7I2wAUKNYWdo/view?usp=sharing
If you look at it with LizardQ Viewer its fine https://www.lizardq.com/en ...
on https://drive.google.com/file/d/1Yzfz8yYEEqngAFX48itT7I2wAUKNYWdo/view?usp=sharing
If you look at it with LizardQ Viewer its fine https://www.lizardq.com/en ...
- Sat Oct 18, 2025 10:00 am
- Forum: User Requests
- Topic: Reset Node to default Values ( or I shoud ask for this from blender developers... )
- Replies: 2
- Views: 224
Reset Node to default Values ( or I shoud ask for this from blender developers... )
Hello,
I would love to have a reset in every node of octane, I wonder if this is possible or is there already there and I don't know the way to do it? (Yes i know i can reset a single value to default , but I ask if i can default the entire node values, so to be clear.)
Anyhoo experimenting with ...
I would love to have a reset in every node of octane, I wonder if this is possible or is there already there and I don't know the way to do it? (Yes i know i can reset a single value to default , but I ask if i can default the entire node values, so to be clear.)
Anyhoo experimenting with ...
- Thu Sep 25, 2025 8:38 pm
- Forum: User Requests
- Topic: rename material request
- Replies: 2
- Views: 255
Re: rename material request
This would be good, i have many materials to change names make them more distinguishable , hope it dont take long on add on too, tho!
Thanks
Konstantinos
Thanks
Konstantinos
- Sun Sep 21, 2025 6:07 am
- Forum: Foundry Modo
- Topic: liveDB/LocalDB
- Replies: 10
- Views: 699
Re: liveDB/LocalDB
Thank you for listening, and that's what i thought happened to you from the start as you maintain so many builds and forums.
Glad I was persistant cause you were the right candidate
Thank you
Konstantinos
Glad I was persistant cause you were the right candidate
Thank you
Konstantinos
- Fri Sep 19, 2025 3:29 pm
- Forum: Foundry Modo
- Topic: liveDB/LocalDB
- Replies: 10
- Views: 699
- Fri Sep 19, 2025 10:59 am
- Forum: Foundry Modo
- Topic: liveDB/LocalDB
- Replies: 10
- Views: 699
Re: liveDB/LocalDB
Anyway, i can't let this drop so here is the official page: https://home.otoy.com/render/octane-render/demo/#prime
Those are the specs for Prime license, and there is no mention of on-line database limitation.
I think you are missleaded from old post in forums, maybe you need to reconsider or ask ...
Those are the specs for Prime license, and there is no mention of on-line database limitation.
I think you are missleaded from old post in forums, maybe you need to reconsider or ask ...
- Thu Sep 18, 2025 12:36 pm
- Forum: Foundry Modo
- Topic: liveDB/LocalDB
- Replies: 10
- Views: 699
Re: liveDB/LocalDB
Ok got it, only blender and daz light wave unity and unreal have full functioning 1 GPU prime licence.
But believe me when I say even the local db do nothing,as of screenshots they show nothing,you press import and nothing happens, so nothing to see there
Anyway, octane prime local and live ...
But believe me when I say even the local db do nothing,as of screenshots they show nothing,you press import and nothing happens, so nothing to see there
Anyway, octane prime local and live ...