Dunno if I am wrong and mixed up with cycles were you can do this easy. If I am wrong sorry , but it will be nice to have this !
Here is what I read from AI Answer when I search in google :
As of Octane 2023, you can automatically load and connect texture sets (PBR maps) by utilizing the Node ...
Search found 45 matches
- Sat Feb 21, 2026 6:03 am
- Forum: Blender
- Topic: Maps Auto connect not working?
- Replies: 2
- Views: 168
- Wed Feb 18, 2026 1:18 pm
- Forum: Blender
- Topic: Maps Auto connect not working?
- Replies: 2
- Views: 168
Maps Auto connect not working?
Is it me or dropping texture on shader is not working , nor imports the various maps an the directory.
Naming is fine like normal , height , etc.
I am sure it was working with some 2025 betas.
Thanks in advance
Naming is fine like normal , height , etc.
I am sure it was working with some 2025 betas.
Thanks in advance
- Tue Feb 03, 2026 1:02 pm
- Forum: Bug Reports
- Topic: Can't delete kernels
- Replies: 9
- Views: 325
Re: Can't delete kernels
No worries , I am just reporting
Thanks
Thanks
- Mon Feb 02, 2026 2:35 pm
- Forum: Bug Reports
- Topic: Can't delete kernels
- Replies: 9
- Views: 325
Re: Can't delete kernels
I know what fake user does, but working on save only.
you delete them but look they are still there.
when you click to select a new one to delete the previous file you deleted is there!
Simple to follow : add 3 kernels, delete one, open list again to select another, how many you have ? 3 ha?
delete ...
you delete them but look they are still there.
when you click to select a new one to delete the previous file you deleted is there!
Simple to follow : add 3 kernels, delete one, open list again to select another, how many you have ? 3 ha?
delete ...
- Fri Jan 30, 2026 2:53 pm
- Forum: Bug Reports
- Topic: Can't delete kernels
- Replies: 9
- Views: 325
Re: Can't delete kernels
I even removed everything, installed the 31.3 addon.
Kernels don't delete, in editor.
Add 3 or more kernels and in editor select the one you want to delete, press shift-X the kernel is still on list.I mean with the little x icon that exist for any element in the editor.
Can you check?
Thanks
Kernels don't delete, in editor.
Add 3 or more kernels and in editor select the one you want to delete, press shift-X the kernel is still on list.I mean with the little x icon that exist for any element in the editor.
Can you check?
Thanks
- Fri Jan 30, 2026 2:04 pm
- Forum: Bug Reports
- Topic: Can't delete kernels
- Replies: 9
- Views: 325
Re: Can't delete kernels
Will try,
Thanks
Thanks
- Fri Jan 30, 2026 5:30 am
- Forum: Bug Reports
- Topic: Can't delete kernels
- Replies: 9
- Views: 325
Can't delete kernels
As the title say, deleted the kernel and saving scene with no fake user or with fake, kernels never deleted, no rush I am just reporting what I see.After Purge Data all kernels are there
- Thu Jan 22, 2026 12:51 am
- Forum: Blender
- Topic: server 31.2 not launching
- Replies: 7
- Views: 501
Re: server 31.2 not launching
There is no harm, delete every octane from the firewall as I said, all rules incoming and outgoing
I checked mine and have no rule in firewall for octane.
I checked mine and have no rule in firewall for octane.
- Wed Jan 21, 2026 7:15 pm
- Forum: Blender
- Topic: server 31.2 not launching
- Replies: 7
- Views: 501
Re: server 31.2 not launching
Assuming its windows, delete all entries of octane server in advanced firewall inbound and outgoing, public and private.
/wave
/wave
- Wed Jan 21, 2026 7:00 pm
- Forum: Bug Reports
- Topic: Converter error
- Replies: 4
- Views: 208
Re: Converter error
I think I found it ,as i had some materials of my linked collection , when I used Object / relationship / make local all , it converted, ... so ignore it.
Thanks
Thanks