Dear Octane Render Team (and community help),
I hereby formally apologize for all of the nitpicking, and complaining I've done to you guys about things I should have taken my own time to look up and read. I felt like a knuckle-head last night while reviewing the forums and came across some very ...
Search found 26 matches
- Tue Oct 11, 2011 11:34 am
- Forum: Off Topic Forum
- Topic: Apology posted here.
- Replies: 0
- Views: 767
- Tue Oct 11, 2011 12:05 am
- Forum: M is for Metaverse Gallery
- Topic: battle snail uniform color/Xlucency test.
- Replies: 2
- Views: 3608
Re: battle snail uniform color/Xlucency test.
For now this is the final scene. I learned so much putting this together. Still need to find out more. Critiques are welcome.
Openexr here I come.
Openexr here I come.
- Fri Oct 07, 2011 7:50 am
- Forum: M is for Metaverse Gallery
- Topic: battle snail uniform color/Xlucency test.
- Replies: 2
- Views: 3608
battle snail uniform color/Xlucency test.
With the information, and fiddling I've been doing the past couple of days: the results are these.
- Wed Oct 05, 2011 8:39 pm
- Forum: M is for Metaverse Gallery
- Topic: PMC dispersion bolts test
- Replies: 32
- Views: 28761
Re: PMC dispersion bolts test
So I downloaded the windows version of 1025_COM. PMC isn't giving me any issue. So i figured out where the problem lies. At least my PC isn't screaming at me. I'll put up my test render in the proper area. Thanks for the attention folks.
- Wed Oct 05, 2011 3:33 pm
- Forum: M is for Metaverse Gallery
- Topic: Armed and dangerous (Daz Studio to Octane)
- Replies: 8
- Views: 4616
Re: Armed and dangerous (Daz Studio to Octane)
That's pretty sweet.
- Wed Oct 05, 2011 3:28 pm
- Forum: M is for Metaverse Gallery
- Topic: Dragonballs
- Replies: 4
- Views: 3156
Re: Dragonballs
Very nice.
- Tue Oct 04, 2011 12:32 pm
- Forum: M is for Metaverse Gallery
- Topic: PMC dispersion bolts test
- Replies: 32
- Views: 28761
Re: PMC dispersion bolts test
Okay. First of all, don't be ganging up on me. EVERYBODY loves Pootie! :P ...I can't help that I have remarkable, and distinguished taste.
My compute model is 1.2. I remember that somewhere I read that 2.0 is better. I'll see if i can get an update if at all possible. It just started working. Weird ...
My compute model is 1.2. I remember that somewhere I read that 2.0 is better. I'll see if i can get an update if at all possible. It just started working. Weird ...
- Tue Oct 04, 2011 12:20 pm
- Forum: M is for Metaverse Gallery
- Topic: candle test
- Replies: 13
- Views: 7776
Re: candle test
Gotcha. thanks
- Tue Oct 04, 2011 3:35 am
- Forum: M is for Metaverse Gallery
- Topic: PMC dispersion bolts test
- Replies: 32
- Views: 28761
Re: PMC dispersion bolts test
Ok, at first run the new download was doing the same thing. i noticed it didn't want to light my initial scene at first then got happy, but no joy. My steps to rendering kernel approach are as thus; I see what direct lighting looks like, because that's where it is initially. Then I check out PT. I ...
- Tue Oct 04, 2011 3:17 am
- Forum: M is for Metaverse Gallery
- Topic: PMC dispersion bolts test
- Replies: 32
- Views: 28761
Re: PMC dispersion bolts test
As an afterthought: I wonder if my dinky GT 220 could be at the root of this. No one else seems to be having these issues. It happens in windows, and Linux...