Subroutine49690 wrote:Hi !!JonathanWinbush wrote:Would you mine taking a screen shot of your material editor to see what you did here i'm still little confused on your process
here you can see another basic setup. No mixes - just directly linked the maps into their channels. If you use image-texture-shaders you can easily tweak.
If you like to go further, you can use the AO mixed with white, multiplied to the color to add some AO-shadows (but you don't need to - octane is doing a good job and we have the octane dirt-shader that can be used here). Basically it can look like this:
Another option is to mix the gloss with the hi-gloss. So you can tweak it easily:
...but don't forget - more maps means more resources needed.
I personally use mainly 4k maps - 8k only for closeups. No AO or higloss if I don't need it (but it's good to have it available in case of !! ).
A good idea is also to mix different resolutions like 8k color and bump - the rest in 4k ...this works best for me
I also recommend to setup a library - I made one for c4d-octane - you can ask me for that if you have licensed the product.
Since I don't have lightwave, 3dsmax.... available, I could not setup libs for it by now, but I try to organize that for future.
Hope that helps
Cheers,
Chris
"Real-Displacment-Textures"
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
- JonathanWinbush
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- Joined: Mon Apr 27, 2015 7:35 pm
- Contact:
Awesome thank you for the breakdown that clears it up for me thanks.
Winbush.tv
Win10x64 / i7 SkyLake / Nvidia Titan X + 980ti / 32gigs Ram
Win10x64 / i7 SkyLake / Nvidia Titan X + 980ti / 32gigs Ram
the collection is $200 Dollars?Subroutine49690 wrote:@Joe
no problem man
You can test the demo-maps here:
http://real-displacement-textures.com/d ... mple_id/1/
Best regards,
Chris
p.s.: we are currently working on material-libraries for the most common engines
C4D-Octane is already available on request
Solomon W. Jagwe
3D Artist/Animator/Modeler | Independent Film Director
http://www.sowl.com | http://www.galiwango.com | http://www.nkozaandnankya.com
3D Artist/Animator/Modeler | Independent Film Director
http://www.sowl.com | http://www.galiwango.com | http://www.nkozaandnankya.com
- Subroutine49690
- Posts: 78
- Joined: Tue Apr 02, 2013 4:58 pm
Hi Salomon,solomon wrote:the collection is $200 Dollars?
where you got that from ? - for the pack with 26 surfaces I take €124,17 without tax.
Google says that's about 133 US-Dollar.
I don't think that paypal adds $77 for transaction - please simply take a look at the shop:
http://real-displacement-textures.com/r ... ne-37.html
Really - that's the absolute lowest price I can offer.
I invested a lot of time and my personal money for development and production and I need a minimum revenue to be able to go on producing.
Right now I'm still deep in the red, but because of all the positive response I hope it's only a matter of time.
Cheers
- BorisGoreta
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The collection is fairly priced, this is not the same as regular textures, this is photogrammetry. ( if I'm not mistaking )
19 x NVIDIA GTX http://www.borisgoreta.com
- fatrobotsneedlove
- Posts: 161
- Joined: Sun Sep 21, 2014 7:06 am
For me it was $136 USD through Paypal. Very happy with the pack. Very fair price IMO.
Hope it sells well so that you can keep making these! I know it sounds a bit silly but a Real Displacements twitter and facebook would probably help your userbase grow a lot over time. I know that's how I'd keep an eye out for Pack #2.
Hope it sells well so that you can keep making these! I know it sounds a bit silly but a Real Displacements twitter and facebook would probably help your userbase grow a lot over time. I know that's how I'd keep an eye out for Pack #2.
4x 2080ti hybrids, 4x 980ti Hyrbids. C4D, Houdini.
- JonathanWinbush
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This would be a great place to get your work shown on http://lesterbanks.com/
I visit it daily I'm sure if you contact him he'd do a post about your product. I've found out about several useful 3d stuff on that site including Octane.
I visit it daily I'm sure if you contact him he'd do a post about your product. I've found out about several useful 3d stuff on that site including Octane.
Winbush.tv
Win10x64 / i7 SkyLake / Nvidia Titan X + 980ti / 32gigs Ram
Win10x64 / i7 SkyLake / Nvidia Titan X + 980ti / 32gigs Ram
- Subroutine49690
- Posts: 78
- Joined: Tue Apr 02, 2013 4:58 pm
Hi guys !
Thanks a lot for your help and for the positive feedback.
It makes me happy to hear, that users are contented with the pack and the price.
Yea, I think it's just a matter of time, that people see, test and maybe purchase the pack and I'm pretty sure the project will go on.
By the way - I was out today for scanning cobblestone pavements.
There will be a free demo for this and it's prepared for pack-two.
The demo will be available in the next days
Cheers
Thanks a lot for your help and for the positive feedback.
It makes me happy to hear, that users are contented with the pack and the price.
Yea, I think it's just a matter of time, that people see, test and maybe purchase the pack and I'm pretty sure the project will go on.
By the way - I was out today for scanning cobblestone pavements.
There will be a free demo for this and it's prepared for pack-two.
The demo will be available in the next days

Cheers
- Subroutine49690
- Posts: 78
- Joined: Tue Apr 02, 2013 4:58 pm
Black Friday everywhere !!
So also in my shop. I can't offer more than 5% but here is the coupon - code for it:
RDT-BLACK-FRIDAY-SPECIAL-5
All the Best,
Chris
By the way, as I promised, here is the preview for the cobblestones.
Demo-download will follow.


So also in my shop. I can't offer more than 5% but here is the coupon - code for it:
RDT-BLACK-FRIDAY-SPECIAL-5
All the Best,
Chris
By the way, as I promised, here is the preview for the cobblestones.
Demo-download will follow.


Nice cobblestones...is this part of a new library you are working on?
although looking nice, i can feel the tiled effect, is this intended?
Nildo
although looking nice, i can feel the tiled effect, is this intended?
Nildo
Corei7, 6x GTX1070 (2 Inside and 4 in a CUBIX Xpander), 32GB Ram, Win10 64Bit Home, 3dsMax2017 64Bit, Octane for max 3 and LOVING IT!!!!
MSI GT72S 6QE Dominator Pro G win10Home, gtx 980m.
MSI GT72S 6QE Dominator Pro G win10Home, gtx 980m.
- Subroutine49690
- Posts: 78
- Joined: Tue Apr 02, 2013 4:58 pm
Hi nildoe,
I think it's good for this one and there will be more different maps with such cobblestones to choose.
cheers
P.S. more renderings with this surface here: https://www.artstation.com/artwork/Xamby
Yep, that's the first map for the next pack.nildoe wrote:Nice cobblestones...is this part of a new library you are working on?
Yes, it's how it is in real. I didn't rearrange stones - only a single line on each end of the map is manipulated.nildoe wrote:although looking nice, i can feel the tiled effect, is this intended?
I think it's good for this one and there will be more different maps with such cobblestones to choose.
cheers
P.S. more renderings with this surface here: https://www.artstation.com/artwork/Xamby