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Re: OctaneRender™ for Blender 2.06 - 6.0 Win [TEST]

Posted: Wed Oct 01, 2014 9:56 pm
by Method
Hi,
will prepare Octane 2.10? I use in Cinema 4D and is excellent.

thanks for the answer.

Re: OctaneRender™ for Blender 2.06 - 6.0 Win [TEST]

Posted: Thu Oct 02, 2014 4:06 pm
by pegot
you can change any default setting in Blender (Ctrl+U etc.)
Thanks! Good to know and easy solution.

Re: OctaneRender™ for Blender 2.06 - 6.0 Win [TEST]

Posted: Fri Oct 03, 2014 12:29 am
by igor73
I have tried to install the visual C library. Still not working. Where can i download the file se VCOMP12.DLL? Should i download the latest Blender from Blender website and find the file in there or what? I am using Windows 7 professional 64 bit.

Re: OctaneRender™ for Blender 2.06 - 6.0 Win [TEST]

Posted: Fri Oct 03, 2014 4:25 am
by aLeXXtoR
igor73 wrote:I have tried to install the visual C library. Still not working. Where can i download the file se VCOMP12.DLL? Should i download the latest Blender from Blender website and find the file in there or what? I am using Windows 7 professional 64 bit.
HERE's the simpliest solution ever.

Re: OctaneRender™ for Blender 2.06 - 6.0 Win [TEST]

Posted: Fri Oct 03, 2014 4:27 am
by aLeXXtoR
I've noticed an issue: sometimes if camera doesn't have a focus object it can render empty (black) screen.

Re: OctaneRender™ for Blender 2.06 - 6.0 Win [TEST]

Posted: Fri Oct 03, 2014 4:36 am
by JimStar
aLeXXtoR wrote:I've noticed an issue: sometimes if camera doesn't have a focus object it can render empty (black) screen.
Yes, all real world cameras have this "bug" - you can't have the "0" focus distance set for any of them. :mrgreen:
You must set the focus distance in physical cameras to get the usable shot, if you don't use their "autofocus" feature. So, if "autofocus" is disabled - you must either have the object chosen (and the plugin will calculate the distance to this object for you) or set the not-null distance number manually (the input field next to focus object field).
The only thing here to improve - I will make the "autofocus" enabled by default in next versions...

Re: OctaneRender™ for Blender 2.06 - 6.0 Win [TEST]

Posted: Fri Oct 03, 2014 4:40 am
by aLeXXtoR
JimStar wrote:Yes, all real world cameras have this "bug" - you can't have the "0" focus distance set for any of them. :mrgreen:
That's what I thought :) 'cause it seems logical )

Re: OctaneRender™ for Blender 2.06 - 6.0 Win [TEST]

Posted: Fri Oct 03, 2014 4:49 pm
by MattRM
Hi,

I just encounter a little problem... Blender Octane not found a dll. An Idea how to solve this ?
Thanks,

Matt

DLL-ERROR.PNG
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Re: OctaneRender™ for Blender 2.06 - 6.0 Win [TEST]

Posted: Fri Oct 03, 2014 4:59 pm
by aLeXXtoR
MattRM wrote:I just encounter a little problem... Blender Octane not found a dll. An Idea how to solve this ?
R u kidding? 4 messages above...

Re: OctaneRender™ for Blender 2.06 - 6.0 Win [TEST]

Posted: Fri Oct 03, 2014 5:05 pm
by MattRM
No kidding but sorry, not saw it... But the real problem is why need to fix it lol. Thank you for the link and the fix.
Thanks,

Matt