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Re: OctaneRender™ for Blender 2.06 - 6.0 Win [TEST]
Posted: Wed Oct 01, 2014 9:56 pm
by Method
Hi,
will prepare Octane 2.10? I use in Cinema 4D and is excellent.
thanks for the answer.
Re: OctaneRender™ for Blender 2.06 - 6.0 Win [TEST]
Posted: Thu Oct 02, 2014 4:06 pm
by pegot
you can change any default setting in Blender (Ctrl+U etc.)
Thanks! Good to know and easy solution.
Re: OctaneRender™ for Blender 2.06 - 6.0 Win [TEST]
Posted: Fri Oct 03, 2014 12:29 am
by igor73
I have tried to install the visual C library. Still not working. Where can i download the file se VCOMP12.DLL? Should i download the latest Blender from Blender website and find the file in there or what? I am using Windows 7 professional 64 bit.
Re: OctaneRender™ for Blender 2.06 - 6.0 Win [TEST]
Posted: Fri Oct 03, 2014 4:25 am
by aLeXXtoR
igor73 wrote:I have tried to install the visual C library. Still not working. Where can i download the file se VCOMP12.DLL? Should i download the latest Blender from Blender website and find the file in there or what? I am using Windows 7 professional 64 bit.
HERE's the simpliest solution ever.
Re: OctaneRender™ for Blender 2.06 - 6.0 Win [TEST]
Posted: Fri Oct 03, 2014 4:27 am
by aLeXXtoR
I've noticed an issue: sometimes if camera doesn't have a focus object it can render empty (black) screen.
Re: OctaneRender™ for Blender 2.06 - 6.0 Win [TEST]
Posted: Fri Oct 03, 2014 4:36 am
by JimStar
aLeXXtoR wrote:I've noticed an issue: sometimes if camera doesn't have a focus object it can render empty (black) screen.
Yes, all real world cameras have this "bug" - you can't have the "
0" focus distance set for any of them.

You
must set the focus distance in physical cameras to get the usable shot, if you don't use their "autofocus" feature. So, if "autofocus" is disabled - you must either have the object chosen (and the plugin will calculate the distance to this object for you) or set the not-null distance number manually (the input field next to focus object field).
The only thing here to improve - I will make the "autofocus" enabled by default in next versions...
Re: OctaneRender™ for Blender 2.06 - 6.0 Win [TEST]
Posted: Fri Oct 03, 2014 4:40 am
by aLeXXtoR
JimStar wrote:Yes, all real world cameras have this "bug" - you can't have the "
0" focus distance set for any of them.

That's what I thought

'cause it seems logical )
Re: OctaneRender™ for Blender 2.06 - 6.0 Win [TEST]
Posted: Fri Oct 03, 2014 4:49 pm
by MattRM
Hi,
I just encounter a little problem... Blender Octane not found a dll. An Idea how to solve this ?
Thanks,
Matt
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Re: OctaneRender™ for Blender 2.06 - 6.0 Win [TEST]
Posted: Fri Oct 03, 2014 4:59 pm
by aLeXXtoR
MattRM wrote:I just encounter a little problem... Blender Octane not found a dll. An Idea how to solve this ?
R u kidding? 4 messages above...
Re: OctaneRender™ for Blender 2.06 - 6.0 Win [TEST]
Posted: Fri Oct 03, 2014 5:05 pm
by MattRM
No kidding but sorry, not saw it... But the real problem is why need to fix it lol. Thank you for the link and the fix.
Thanks,
Matt