OctaneRender™ for Blender 1.55 - 5.0 Win [OBSOLETE]

Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)
tungerz
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Joined: Mon Dec 06, 2010 6:14 am

Hi Jim,
Thanks for the updates :)

I just noticed the blank time stamp and hash info on the splash.
Are you compiling msvc 2013 with scons?
I just add TortoiseSVN (or SlikSVN) to my path =
set "PATH=%PATH%;C:\Program Files\TortoiseSVN\bin"
Then I get the stamp -n- hash:
even if your modifying the code, it will add modified to it.
Image

Cheers,
~Tung
Win7 64bit...Q6600 Quad core...8Gig Mem...9600 geforce...Daily Build Blender2.5x...Lionel's(Yoyoz)1.10 Blender Exporter... 0 Skill=Priceless
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00Ghz
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Also the scripts for pies menu are missing apparently.

Edit: Also viewport updates seems to lag a little 2-3 seconds with this version. In previous one it was almost instant.

+ please get rid of the cycles stuff when adding nodes. :)
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Phantom107
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Very nice work on the plugin. I just got into Blender and this helps to streamline my production pipeline a whole lot!

A ran into something though, but maybe I'm missing something.

In the Octane standalone you can instance models around by importing CSV data. This is a really big deal for me. Especially since I heavily use it in the standalone to bring my VRAM usage down. Any plans to add this or is it there somewhere?
kavorka
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Phantom107 wrote:Very nice work on the plugin. I just got into Blender and this helps to streamline my production pipeline a whole lot!

A ran into something though, but maybe I'm missing something.

In the Octane standalone you can instance models around by importing CSV data. This is a really big deal for me. Especially since I heavily use it in the standalone to bring my VRAM usage down. Any plans to add this or is it there somewhere?

If you set the geometry type to scatter for the object you want to instance, it will do what you want :)
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00Ghz
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PMC doesn't want to work in one of my scenes with this version.
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orion_uk
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Joined: Tue Oct 25, 2011 2:56 pm

Here is what I am getting..
Attachments
2
2
1
1
http://www.Neil-Isted.com
Intel i7 870/2.93 GHz
RAM 16GB
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2x GTX 660Ti 2GB
Win10 Pro 64-bit
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Carrara - OR4C
OctaneRender™ for Blender
Ds pro
OR Standalone V4
Poser Plugin
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00Ghz
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Can confirm the socket error. It is so annoying when octane just doesn't want to render anymore
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tungerz
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Posts: 69
Joined: Mon Dec 06, 2010 6:14 am

@orion_uk,
As far as the missing .dlls, you can go here https://www.microsoft.com/en-us/downloa ... x?id=40784
I usually include them with my builds so their plug -n- play, but the link above will provide the same :)

Not sure about the other socket binding error (ô¿ô)

Cheers,
Tung
Last edited by tungerz on Wed Sep 10, 2014 6:23 pm, edited 1 time in total.
Win7 64bit...Q6600 Quad core...8Gig Mem...9600 geforce...Daily Build Blender2.5x...Lionel's(Yoyoz)1.10 Blender Exporter... 0 Skill=Priceless
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aLeXXtoR
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Sockets — turn off all Octane processes (make sure that they're not running via Task Manager).
DLLs — Just copy from Official Blender Trunk.
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orion_uk
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00Ghz, tungerz & aLeXXtoR, Many thanks ;)
I will try this later this afternoon :)
http://www.Neil-Isted.com
Intel i7 870/2.93 GHz
RAM 16GB
1x Titan (6GB)
2x GTX 660Ti 2GB
Win10 Pro 64-bit
Carrara 8.5 Pro
Carrara - OR4C
OctaneRender™ for Blender
Ds pro
OR Standalone V4
Poser Plugin
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