

face wrote:I see 3 places
"Programs and Folders" in binary,
"Octane Animations" in project path and image output.
Yeah, look at your paths, there is a space between OCTANE and ANIMATIONS, you cannot have any space in the path except the binary path where it is allowed.radiant wrote:face wrote:I see 3 places
"Programs and Folders" in binary,
"Octane Animations" in project path and image output.
?????
In my last animation test, I had spaces in my binary path, and I got a warning too. So, I think it's better to have no spaces at all.The path to the binay can have spaces.
Indeed, there is a warning when there are spaces in the binary path, I think there is no reason for that so I'll make some more tests to check if I can remove the warning, by the way for now it's required to not have space in the binary too.ROUBAL wrote:In my last animation test, I had spaces in my binary path, and I got a warning too. So, I think it's better to have no spaces at all.The path to the binay can have spaces.
I can't see how to improve the export script, it is based on the export obj script delivered with blender and I think that the guys who writed that part did it to get the best performances.ROUBAL wrote:@enricocerica: Coming back to my previous question : do you think that some improvements could be done to reduce the exporting time, or is the current time limited by an absolute "physical fence" ?