Which feature do you need the most?

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Which feature do you need the most?

Region Render
139
6%
Network render
84
4%
Render Passes
238
11%
Hair&Fur
286
13%
Particles
228
10%
Multilight
155
7%
Internal Texture Mapping (planar, box, spherical, cylindrical, camera and so on)
86
4%
Undo
104
5%
Volumetric: fire, smoke, clouds
369
16%
Mixing of daylight and HDRI environment
211
9%
Subdivision surfaces (OpenSubDiv)
80
4%
Multi UV channels
129
6%
Rounded edges
130
6%
 
Total votes: 2239
bisenberger
Licensed Customer
Posts: 34
Joined: Tue Oct 30, 2012 6:11 pm
Location: Springfield, MO
Contact:

Displacement is the most needed for me.
GTX660 3GB, i7-3770K CPU, 16GB ram.
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mimbik
Licensed Customer
Posts: 19
Joined: Sat Feb 19, 2011 3:33 pm

For me

1. 3D Accurate Motion Blur Guys :) (with controls)
2. Region Render
3. Particles. I think about fluids... yeah! But I think it is difficult to handle many formats.
4. maybe Ptex.
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gabrielefx
Licensed Customer
Posts: 1701
Joined: Wed Sep 28, 2011 2:00 pm

recently I'm testing Keyshot
I can say it's impressive in speed considering that it works with CPUs only
It's ok for product design render, I think it uses a sort of direct lighting + optimized GI. It's not ok for interiors renders.
The most interesting feature is the possibility to save VR animations:
turntable, spherical, camera animations, etc.
The software saves a sequence of images and some java scripts file ready to use. Really simple!
I got PanoVR but it's a little bit tricky to use, Keyshot produces turntable or spherical animations in a snap.

regards
quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB
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NVN
Licensed Customer
Posts: 504
Joined: Tue Jun 08, 2010 8:10 pm

I think you should listen more to the people with Plugin.
The people who work with the standalone only want features, that we as a plug-user long have.
I want a render-engine, not a second 3D Max or C4D
voon
Licensed Customer
Posts: 527
Joined: Tue Dec 17, 2013 6:37 pm

I tend to agree .. the important thing is to render ... not to have decent hair for poser porn :)
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TBFX
Licensed Customer
Posts: 501
Joined: Sun Dec 11, 2011 9:43 pm
Location: Wellington, New Zealand

voon wrote:I tend to agree .. the important thing is to render ... not to have decent hair for poser porn :)
"Poser porn" is the ONLY thing you can think of to use hair and fur for???????
I think some of us may have a wider imagination ;)

But seriously what is being asked for is the ability to render hair, not create it or set up dynamics/animation within Octane. So it is a render feature that is being asked for and one that practically all other renderers worth using already do.

T.
Win10 x64|i7-9750H 2.6 GHz|32 GB RAM | RTX2080 max Q 8GB
voon
Licensed Customer
Posts: 527
Joined: Tue Dec 17, 2013 6:37 pm

I think there was a smiley behind the post :) But when I think hair, then I think "tool to create objects" and not "renderer" ... but I may be wrong, I'm not quite sure, how hair is tied into rendercode.

What is hair actually? I geuss it's not twenty billion tiny strands ... would be a bit costly.
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roeland
OctaneRender Team
Posts: 1823
Joined: Wed Mar 09, 2011 10:09 pm

It refers to things the hair of a character, or the strands of a thick carpet. You can currently render hair by converting the strands to triangles, but this takes much more memory than rendering the strands directly. Like meshes the strands would be created in your 3D modeling application and exported to Octane to render (or rendered with the integrated plug-ins).

--
Roeland
MOSFET
Licensed Customer
Posts: 84
Joined: Thu Jun 03, 2010 1:30 am

@roeland: Is it up to each plugin developer to add support for the various Hair & Fur solutions? For example, Jimstar as the Octane for Maya developer would potentially have to purchase both Yeti and Shave.
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pixelrush
Licensed Customer
Posts: 1618
Joined: Mon Jan 11, 2010 7:11 pm
Location: Nelson, New Zealand

Now that we have a fairly good indication what the community consider priorities can Otoy state they will commit to delivering on some of them soon? 8-)
i7-3820 @4.3Ghz | 24gb | Win7pro-64
GTS 250 display + 2 x GTX 780 cuda| driver 331.65
Octane v1.55
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