Post by glimpse » Sun Dec 27, 2015 12:21 pm
I'm not a dev, so this is just a personal opinion based on basically nothing..but my guess that Your system is not capable to handle that much of GPUs.. in order not to bottle neck them ideally You would have to put them on fast lanes (not x1) & then have enough CPU power to feed them all. If that's true, that might change a bit the way we build systems, as now we do not care too much 'bout speeds etc..but maybe we should start to? =)
Tom, I defer to you as a Guru of Octane. I think you are right, I would have increased performance at all x16 PCI bandwidth in this scenario. The software is here extending perhaps beyond the limits of hardware. I myself was not to keen on going from X79 to X99 because the PCI lanes were at best only equal to X79, perhaps a future build with the newer Pascal or Volta GPUs will breeze right through all features of V3 with no lag, slowdown, etc.
The developers do note:
Speed
It's hard to quantify the performance impact, but what we have seen during testing is that in simple scenes (like the chess set or Cornell boxes etc.) the old system was hard to beat.
and
To solve these issues we moved the film buffer into host memory. Doesn't sound exciting, but has some major consequences. The biggest one is that now Octane has to deal with a huge amount of data the GPUs produce. Especially in multi-GPU setups or when network rendering is used.
To me, what they are alluding to is the V3 is slower by default and more taxing on GPU in order to provide the new effects, and we can try to best finagle settings to meet our needs.
All I can do is note that V2 did it, so if V3 Alpha can be optimized to "do it" too, great. if not,
"WAAAAAAHHHHHHHHHHH!!!!!!!!!!"
12-GPU-4-Life
Win 10 Pro 64, Xeon E5-2687W v2 (8x 3.40GHz), G.Skill 64 GB DDR3-2400, ASRock X79 Extreme 11
Mobo: 1 Titan RTX, 1 Titan Xp
External: 6 Titan X Pascal, 2 GTX Titan X
Plugs: Enterprise