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Re: Octane 2026.1 for Cinema4D - v1.8

Posted: Mon Dec 01, 2025 6:21 pm
by J.C
New texture displacement renders 8-10 times longer compared to old one. Also There is height difference in old and new displacement with the same texture.

Re: Octane 2026.1 for Cinema4D - v1.8

Posted: Tue Dec 02, 2025 12:33 am
by Kalua
Nice work, team
First try on older scenes and get a crash.
Regards,

Re: Octane 2026.1 for Cinema4D - v1.8

Posted: Tue Dec 02, 2025 6:11 am
by Kalua
Second scene I get crash out of the gate.
Am I missing something?
Regards,

Re: Octane 2026.1 for Cinema4D - v1.8

Posted: Tue Dec 02, 2025 6:16 am
by Kalua
I see now, all shaders automatically got a deactivated displacement node with empty texture node?
By the way, older ORBX files are rendering just fine in Stand Alone.

Re: Octane 2026.1 for Cinema4D - v1.8

Posted: Tue Dec 02, 2025 6:36 am
by Kalua
Here is another older scene with issues.

Re: Octane 2026.1 for Cinema4D - v1.8

Posted: Tue Dec 02, 2025 1:06 pm
by ChrisHekman
Kalua wrote: Tue Dec 02, 2025 6:11 am Second scene I get crash out of the gate.
Am I missing something?
Regards,
They are logging errors, not crashes. Those errors should have no efffect on your scene unless you are using the Upsampler or Radiance cache. We will shortly be releasing a hotfix for these logging errors.

Re: Octane 2026.1 for Cinema4D - v1.8

Posted: Tue Dec 02, 2025 1:07 pm
by ChrisHekman
Kalua wrote: Tue Dec 02, 2025 6:16 am I see now, all shaders automatically got a deactivated displacement node with empty texture node?
By the way, older ORBX files are rendering just fine in Stand Alone.
Could you share a scene with us that has this issue?

Re: Octane 2026.1 for Cinema4D - v1.8

Posted: Sun Dec 07, 2025 12:03 pm
by special.agent1990
Can you confirm whether the following features are actually working? They don’t appear to be functioning on my end:
• Support for C4D’s User Data Tag (via AttributeTex node)
• Mograph data support (via AttributeTex node)

Re: Octane 2026.1 for Cinema4D - v1.8

Posted: Tue Dec 09, 2025 10:02 am
by bepeg4d
special.agent1990 wrote: Sun Dec 07, 2025 12:03 pm Can you confirm whether the following features are actually working? They don’t appear to be functioning on my end:
• Support for C4D’s User Data Tag (via AttributeTex node)
• Mograph data support (via AttributeTex node)
Hi,

Here is an example of using RSMGCloneOffset value in Attribute texture node:
IMG_6407.jpeg
RSMGCloneOffsetAttributeExample.zip
(191.47 KiB) Downloaded 13 times
ciao,
Beppe

Re: Octane 2026.1 for Cinema4D - v1.8

Posted: Tue Dec 09, 2025 3:34 pm
by special.agent1990
bepeg4d wrote: Tue Dec 09, 2025 10:02 am
special.agent1990 wrote: Sun Dec 07, 2025 12:03 pm Can you confirm whether the following features are actually working? They don’t appear to be functioning on my end:
• Support for C4D’s User Data Tag (via AttributeTex node)
• Mograph data support (via AttributeTex node)
Hi,

Here is an example of using RSMGCloneOffset value in Attribute texture node:
IMG_6407.jpeg

RSMGCloneOffsetAttributeExample.zip

ciao,
Beppe
Thanks.
Doesn't seem to be working with older scenes.

Also attached is a screen shot using Cinema 4d User Data, a color attribute named colorattrib1, -having a green color- is assigned to the sphere. The same attribute is then read using an AttributeTex node. If everything were working correctly, the sphere should appear green, but it doesn’t seem to be reading the attribute.

Let me know what you think.