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Re: Memory leak

Posted: Mon Aug 18, 2025 8:02 am
by bepeg4d
UON.Visuals wrote: Sun Aug 17, 2025 1:21 am Not sure if this has been fixed yet, I am still on 2025.1 becuse of the issue with half my render nodes crashing
I have a super simple scene but it uses an animated texture made of 4500 EXR images. For some reason, rendering the scene fills up my ram over time until C4D crashes or freezes. Shouldn't it just be reading each EXR image one at a time as each frame is rendered?
The ram stays full even if I stop the render and then open up a blank scene in Live Viewer

Screenshot 2025-08-16 172039.jpg

If this is already fixed in 2025.2.1 that's awesome, but I still can't use it. Will the render node issue be fixed on next release?
Hi,

Render Node issue in 2025.2 has been fixed in 2025.2.1, please update both c4doctane plugin and Render-Nodes to latest 2025.2.1 version and report back, thanks.

Here is the link to Render-Node 2025.2.1 version:
https://render.otoy.com/customerdownloads/000_obd/208/5cdd7bc1/60/80/26/fb/OctaneRender_Studio+_2025_2_1_node_win.exe

ciao,
Beppe

Re: Cinema4D version 2025.2.1 - v1.6.1 Hotfix

Posted: Mon Aug 18, 2025 9:19 am
by KeeWe
Hi Bepe,

would it be possible to always post a link to the corresponding render client when posting new vresions? It would be a much appreciated QoL addition. :)

Re: Cinema4D version 2025.2.1 - v1.6.1 Hotfix

Posted: Tue Aug 19, 2025 12:25 am
by protokol
Ok thanks for looking into that Bepe, glad to know its only affecting live viewer.