OctaneRender™ for LightWave™ build 1.13.1 released

Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

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NemesisCGI
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juanjgon wrote:
NemesisCGI wrote:I think I found a bug here. See image.

This only happen twice, and it only happen when the Surface Editor window was open.

I left the PC for a few mins, screen goes black, then the crash window pops up.
It is hard to say. Usually this kind of crashes comes from system, drivers or hardware problems. If you have a scene that repeat this crash, please send it to me, or also you can enable the log file in the plugin options panel and send to me the log file, where sometime I can see the plugin or CUDA errors that cause the crash.

-Juanjo

Good news, a simple reset of the system & I've not seen it since.
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funk
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I have another small bug to report.

If I set "IPR Window Open Size" to "Scene Camera settings", it doesnt work correctly for small sizes. I often use 640 x 360. When the IPR opens it is set to 650 x 360 and I have to press the "render resolution" button to fix it
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juanjgon
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funk wrote:I have another small bug to report.

If I set "IPR Window Open Size" to "Scene Camera settings", it doesnt work correctly for small sizes. I often use 640 x 360. When the IPR opens it is set to 650 x 360 and I have to press the "render resolution" button to fix it
Yes, the minimun size for the IPR window is 650 while opening because LW SDK doesn't allow open a window smaller than all buttons available at the top of it. Anyway I am going to see if it is possible open a smaller one.

-Juanjo
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funk
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juanjgon wrote:
Yes, the minimun size for the IPR window is 650 while opening because LW SDK doesn't allow open a window smaller than all buttons available at the top of it. Anyway I am going to see if it is possible open a smaller one.

-Juanjo
I'm guessing you could move the focus/camera dropdown lists below the store/clone buttons... Or you could even remove the "close" button since we can close the window using the OS controls anyway.
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"I am the resurrection, and the life: he that believeth in me, though he were dead, yet shall he live" - Jesus Christ
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FrankPooleFloating
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Juanjo, is there any way to make plug work like standalone - where you can
increase the Max Samples without it starting IPR render over? Having this
ability is pretty friggin' wonderful when you get to Max you have set - and still
see a little noise that you would like to clean up (in your IPR test renders)...

Also (not a biggie), clicking and dragging in the gray or green (button area
and IPR Info bar) moves/rotates scene... maybe you never caught this.. seems
that only dragging in the image area would be the way to go. Again, no biggie,
but if someone was 90% done with a 2000 sample test render (like I just was)
and went to move the IPR window - and accidentally dragged in the gray area -
causing a re-render (and need to Reset), this could potentially suck.

Thanx again, so very much, for 1.13 ;)
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juanjgon
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FrankPooleFloating wrote:Juanjo, is there any way to make plug work like standalone - where you can
increase the Max Samples without it starting IPR render over? Having this
ability is pretty friggin' wonderful when you get to Max you have set - and still
see a little noise that you would like to clean up (in your IPR test renders)...
But why do you set a limit for the IPR if you don't know when do you want to finish it? ... I think that it is better let IPR render forever and stop rendering when you have the quality you need.
FrankPooleFloating wrote: Also (not a biggie), clicking and dragging in the gray or green (button area
and IPR Info bar) moves/rotates scene... maybe you never caught this.. seems
that only dragging in the image area would be the way to go. Again, no biggie,
but if someone was 90% done with a 2000 sample test render (like I just was)
and went to move the IPR window - and accidentally dragged in the gray area -
causing a re-render (and need to Reset), this could potentially suck.
This should be easy to fix. I will review this problem for the next release.

-Juanjo
UnCommonGrafx
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Pressing f9 is the better bet for this. There are more options and not chance for such an error to occur.
Relying on the IPR as your Renderer defeats the rather well-done integration we enjoy.

Edit: Forever is until it gets to 99999.
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FrankPooleFloating
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I do use F9 for finals... However, even though you added "IPR Stop Using Kernel Samples", it
would be nice to be able to bump samples and just add a little IPR rendering, like in standalone...
without starting all over. Not the end of the world if this can't be done or is a pain to add. And
maybe I am the only one who works this way... even though I am water-cooled and no longer
have screaming GPU fans, I personally would rather not have stuff render forever. Call me crazy...

As I mentioned a ways back, if you set Max to around 100 or so, the GPU's never even heat up.
So if you are setting up a scene (for hours etc), every time you make tweaks the GPU's barely break
a sweat. I am only saying that for anyone who likes to incrementally bump Max as things progress,
it would be nice to not have it start over. Standalone allows you to add to Max and it continues along
from where it left off.. I just thought we were shooting for same functionality in both versions.
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UnCommonGrafx
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Hey Frank,
Though it may sound like I'm agin it, I'm not. Something in me likes to play the devil's advocate. As well, sometimes, it helps me to see the other side of the coin, so to speak.

Your scenario is one I, too, can see the worth of.

Off to garden.
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funk
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I agree. In the standalone we can change the max samples and it continues to render. In the lightwave plugin, changing the max samples makes the render restart.

Please let us change the max samples without having to restart

I also noticed the render restarts when I press EDIT NODES to view a new surface. Why? There is no reason for this. The render should only restart if we make changes
Win10 Pro / Ryzen 5950X / 128GB / RTX 4090 / MODO
"I am the resurrection, and the life: he that believeth in me, though he were dead, yet shall he live" - Jesus Christ
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