
Beta 2 turn everything into...
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
Well those "pixels" are common thing in realtime engine's normal maps. Not bump maps..So I guess it's a normal map?
Hehe you must blame Enrico, I used his black and white mapVery nice image mate, but did you use a low res bump map? I see pixel
The scene is not very high poly and the textures are not very high res

No its just a small low-res bump mapWell those "pixels" are common thing in realtime engine's normal maps. Not bump maps..So I guess it's a normal map?
http://Kuto.ch - Samuel Zeller - Freelance 3D Generalist and Graphic designer from Switzerland
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AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47
AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47