speeding up the "translating geometry" process?
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Don't you just need to make your moving objects a "moveable proxy" and disable export the animated geometry checkbox? I use the 3dsmax plugin here.
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Sys: Intel Core i9-12900K, 128GB RAM, 2x 4090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
Sys: Intel Core i9-12900K, 128GB RAM, 2x 4090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
yes Karba said somewhere if anything moves movable proxy must be ON so it wont have to be reloaded I try to keep all my animation scenes under 1.5 GB Usually loads withing 5-10 secondsmbetke wrote:Don't you just need to make your moving objects a "moveable proxy" and disable export the animated geometry checkbox? I use the 3dsmax plugin here.