speeding up the "translating geometry" process?

Generic forum to discuss Octane Render, post ideas and suggest improvements.
Forum rules
Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
User avatar
mbetke
Licensed Customer
Posts: 1293
Joined: Fri Jun 04, 2010 9:12 am
Location: Germany
Contact:

Don't you just need to make your moving objects a "moveable proxy" and disable export the animated geometry checkbox? I use the 3dsmax plugin here.
PURE3D Visualisierungen
Sys: Intel Core i9-12900K, 128GB RAM, 2x 4090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
coilbook
Licensed Customer
Posts: 3032
Joined: Mon Mar 24, 2014 2:27 pm

mbetke wrote:Don't you just need to make your moving objects a "moveable proxy" and disable export the animated geometry checkbox? I use the 3dsmax plugin here.
yes Karba said somewhere if anything moves movable proxy must be ON so it wont have to be reloaded I try to keep all my animation scenes under 1.5 GB Usually loads withing 5-10 seconds
Post Reply

Return to “General Discussion”