Interior Notas Clave

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merid888

hi paolo is the same illumination, just the size is different, i been changed the wall, wood for aluminum, i been done post production, following the site you sent me (honestly i don't understand nothing) and later, resize 2400 x 1600 px with 300 dpi to 2400 x 1600 px to 72 dpi, that's all
just change the books for magazines and the wall behind
i think so a plant is better too, another furnitere or an interior roof lamp will be the difference
i'll make changes and i'll upload again
post data: do you have some e-mail to contact you ? mine is [email protected]
regards
have a good start week
paoloverona
Licensed Customer
Posts: 435
Joined: Thu Mar 29, 2012 8:40 pm

merid888 wrote:hi paolo is the same illumination, just the size is different, i been changed the wall, wood for aluminum, i been done post production, following the site you sent me (honestly i don't understand nothing) and later, resize 2400 x 1600 px with 300 dpi to 2400 x 1600 px to 72 dpi, that's all
just change the books for magazines and the wall behind
i think so a plant is better too, another furnitere or an interior roof lamp will be the difference
i'll make changes and i'll upload again
post data: do you have some e-mail to contact you ? mine is [email protected]
regards
have a good start week
...mmmh!?! really strange tweaking that you've done :geek: and I missed a step: how can it be possible for your 3D application to choose the DPI? (for what I can remember only in Maya this was possible); another thing, lowering the DPI generally reduce the quality of the image.

If you need you can contact me at [email protected]

Cheers, Paolo
intel i7 3820 3.6GHz, 16Gb 1600Hz, windows 7 professional 64bit, gtx 580 3Gb x2, Octane 3dsMax 2.58
kavorka
Licensed Customer
Posts: 1351
Joined: Sat Feb 04, 2012 6:40 am

I think you should modify the texture for the couch. It is noticeably tiled. One way to modify it is to bring it into photoshop, duplicate your layer, then change the canvas size to 200% (or more). Then duplicate and move your image to the four corners so its already tiled 4 times. Then change little parts of it. This will add some variety to it and make it less noticeable. If you make the canvas 4x then its much better, but the file size might get too high.
Intel quad core i5 @ 4.0 ghz | 8 gigs of Ram | Geforce GTX 470 - 1.25 gigs of Ram
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merid888

thank you karvorka for your tips
hi paolo, i just ben change into photoshop the dpi, not into the program
i do fo example 300 dpi size image i change for 72 dpi, without touch the pixes in heigth or with, the image rescale alone
my gmail is [email protected]
thank you for comment
skibbbi
Licensed Customer
Posts: 68
Joined: Sat Nov 19, 2011 12:14 am
Location: Poland, Pruszków
Contact:

Hi merid888,

I like to look for well-made rendering. I see that you know what you're doing. I honestly say that I envy. I diligently read the forum. But it's best to learn from examples.

Is it possible you made ​​available on the forum or send me an email ([email protected]) source files to the scene.

I have a lot of questions such as what materials you used for glass in the window? How oświetliłeś scene? How did fluffy carpet? I do not want you to waste your time on tedious to describe. As he will quickly understand what you've done by analyzing the source files.

If this is not bothering much I appreciate it. Naturally derived materials will use only for learning.

Thank you very much and best regards,
Win Vista 32 | Geforce GTX 480 1535MB | AMD Phenom 9650 Quad 2.30GHz | 4GB | Octane 1.20
In the translation from Polish to English helped Google Translate
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merid888

hi skibbbi, thank you for comment, we can talk if you wish, my english is poor, so, my apologise if i can't express correctly my words
regards
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