They are similar at the moment.zhangyufeng wrote:hi all:I have a question,gtx680 and gtx580 which one is faster in octanerender?
thanks.
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The latest Octane for Max plug-in supports real-time movable geometry, enabling real-time rendered animation previews.
but i can't find it. How you do it?
And is there any ways to add motion blur?
in this video i can defenetly see motion blur, but can't understand wheys to achive it in octane
http://vimeo.com/49507719
but i can't find it. How you do it?
And is there any ways to add motion blur?
in this video i can defenetly see motion blur, but can't understand wheys to achive it in octane
http://vimeo.com/49507719
hi, I've just copy the file in the 3ds max 2013x64 directory just as described in the txt file but i've got some error and octane don't start.
(translating by italian version of windows) impossible to find imput cutexrefsetaddress2d_v3 of the procedure in the dynamic connection nvcuda.dll.
after that came this by 3dsmax
DLL <C:\Program Files\Autodesk\3ds Max2013\octane3dsMax.drl>failed to initialize.
Error code 127- unable to find specificated procedure.
(translating by italian version of windows) impossible to find imput cutexrefsetaddress2d_v3 of the procedure in the dynamic connection nvcuda.dll.
after that came this by 3dsmax
DLL <C:\Program Files\Autodesk\3ds Max2013\octane3dsMax.drl>failed to initialize.
Error code 127- unable to find specificated procedure.
Intel Core i7 920 @ 2.67GHz, 6.00 GB, 896 MBGeForce GTX 260 (x2), Windows
RIBS_stairs
http://www.refractivesoftware.com/forum ... =5&t=17973
RIBS_stairs
http://www.refractivesoftware.com/forum ... =5&t=17973
You just have to set Octane properties "movable proxy" to object you want to have to move.cancel wrote:The latest Octane for Max plug-in supports real-time movable geometry, enabling real-time rendered animation previews.
but i can't find it. How you do it?
And is there any ways to add motion blur?
in this video i can defenetly see motion blur, but can't understand wheys to achive it in octane
http://vimeo.com/49507719
Right click on object/octane properties/set movable proxy.
Regarding motion blur - it is not supported properly yet.
If you want to have simple motion blur, you just have to use standart 3ds max camera with motion blur enabled. It divides one frame into several subframes, render this several subframe and combine several images into one. In this case you have to set less samples per pixel.
Are you sure I have copied all files properly?evo wrote:hi, I've just copy the file in the 3ds max 2013x64 directory just as described in the txt file but i've got some error and octane don't start.
(translating by italian version of windows) impossible to find imput cutexrefsetaddress2d_v3 of the procedure in the dynamic connection nvcuda.dll.
after that came this by 3dsmax
DLL <C:\Program Files\Autodesk\3ds Max2013\octane3dsMax.drl>failed to initialize.
Error code 127- unable to find specificated procedure.
Octane3dsmax.dlr should be in plugins directory, not in 3ds max root folder.
Yes all in max root exept for .dlr in plugin folder
Intel Core i7 920 @ 2.67GHz, 6.00 GB, 896 MBGeForce GTX 260 (x2), Windows
RIBS_stairs
http://www.refractivesoftware.com/forum ... =5&t=17973
RIBS_stairs
http://www.refractivesoftware.com/forum ... =5&t=17973
My system information on nvidia pannel says 280.26. Am i have to update it?
Intel Core i7 920 @ 2.67GHz, 6.00 GB, 896 MBGeForce GTX 260 (x2), Windows
RIBS_stairs
http://www.refractivesoftware.com/forum ... =5&t=17973
RIBS_stairs
http://www.refractivesoftware.com/forum ... =5&t=17973