Saw this awesome / photorealistic object 41m in Jules' talk https://www.youtube.com/watch?v=IPXKDS7hz24
How does one do this?
Am curious because 1) it Looks amazing and 2) Jules mentions how he's pushing for ORBX (perhaps because current workflow isn't practical)? 3) want to test on Magic Leap.
Is it a metalic baked object from Octane bounced to ORBX then placed via ARKit? How does the ambient lighting work?
Either way, looks great, well done