Before we release the proper 3.05, we would like to have the updated rounded edges feature tested by those people who are interested. The fundamental implementation is still the same, but the edge detection and the rendering was improved as much as possible. We are also trying out a completely new approach, but it's not clear yet, if it's going to work or not.
This new build fixes a couple of issues that showed up in the 3.05 test 2:
- Fixed broken edge detection for mesh nodes that were imported with a scale different than 1 meter (see viewtopic.php?p=297461#p297461).
- Fixed crash in loop subdivision mode (see viewtopic.php?p=297429#p297429).
- Fixed incorrect loading of some OpenVDB files with constant voxel groups, which don't have the background value.
- Fixed film region selection tool which set the film region size one pixel too small.
OctaneRender Standalone downloads
Windows
- commercial version (installer)
- commercial version (ZIP archive)
Mac OS X
- commercial version (DMG image)
Linux
- commercial version (ZIP archive)
Happy rendering,
Your OTOY NZ Team