rendering issue / cinema4d octane renderer

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ello
Licensed Customer
Posts: 148
Joined: Tue Mar 08, 2011 3:16 pm

Hi, i just came along an issue with my created polygons. its happening when i try to render with the octane renderer. dunno if it applies to other external renderers. thing work fine inside cinema (standard renderer or physical)

when i convert my pluginobject it still doesnt render. but, as soon as i somehow touch the polygon (be it, that i move it or do anything else to it) it renders.

here is how i create the polygon object:
PolygonObject* plane = PolygonObject::Alloc(4,1);
if (!plane) return false;
Vector *next = plane->GetPointW();
CPolygon *rvadr = plane->GetPolygonW();

next[0] = p0 + Vector(0,0,iplFitB)*dir(p0,p1) + Vector(0,0,iplFitS)*dir(p0,p3) + Vector(iplWidth*0.5,0,0) * dir(p0,p2) - centerPoint;
next[1] = p1 + Vector(0,0,iplFitT)*dir(p1,p0) + Vector(0,0,iplFitS)*dir(p1,p2) + Vector(iplWidth*0.5,0,0) * dir(p0,p2) - centerPoint;
next[2] = p2 + Vector(0,0,iplFitT)*dir(p2,p3) + Vector(0,0,iplFitE)*dir(p2,p1) + Vector(iplWidth*0.5,0,0) * dir(p0,p2) - centerPoint;
next[3] = p3 + Vector(0,0,iplFitB)*dir(p3,p2) + Vector(0,0,iplFitE)*dir(p3,p0) + Vector(iplWidth*0.5,0,0) * dir(p0,p2) - centerPoint;
rvadr[0] = CPolygon(0,1,2,3);

question is, what could make the difference for the octane renderer? any ideas? exporting it to the octanerenderer works, so it seems to be something within the cinema integrated octane...

thanks in advance,
ello
win7,i5 760 6gb,gf 460 1gb
my cinema4d plugin collection for creating complex random or ordered structures and more: http://plugello.earthcontrol.de
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aoktar
Octane Plugin Developer
Posts: 16065
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
Contact:

Maybe a uvw problem. I can check it if you drop a generated mesh
Octane For Cinema 4D developer / 3d generalist

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ello
Licensed Customer
Posts: 148
Joined: Tue Mar 08, 2011 3:16 pm

here you go...

edit: by adding these two lines the problem got solved

Code: Select all

plane->Message(MSG_UPDATE);
EventAdd();
Attachments
oct01_mesh.zip
(126.05 KiB) Downloaded 361 times
win7,i5 760 6gb,gf 460 1gb
my cinema4d plugin collection for creating complex random or ordered structures and more: http://plugello.earthcontrol.de
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