hi first sry for my poor english..im in dead line here is my hardware...
cpu amd ryzen threadripper
1x gtx 1060
16 gb ram
my project does not rendered in picture viewer i did some search and i realized that my polygons are to much for my gpu i optimize that and picture viewer does work,,but the problem is here i add some here abject to the scene and again thr pv is black
octane does not render
Hi,
try to use the Render Instance, or new Multi Instance option as much as possible.
Also check the different settings for viewport and final render for Subdivision objects and hair, LV uses viewport settings, while PV uses final render settings.
Have you tried to enable the Out-of-core Geometry option with v4?
ciao Beppe
try to use the Render Instance, or new Multi Instance option as much as possible.
Also check the different settings for viewport and final render for Subdivision objects and hair, LV uses viewport settings, while PV uses final render settings.
Have you tried to enable the Out-of-core Geometry option with v4?
ciao Beppe