I'm doing some product design with Fusion 360 and Octane Render Standalone.
Fusion 360 does not feature any UV tools and there is no plugin for Octane.
I have a texture that I simply want to 'wrap' around the model to acheive a continuous texture around bends / corners.
I've tried many of the projections and things like Triplanar mapping, but the rounded edges never show a continuous texture pattern.
Is this possible with Octane Standalone without a modelling tool like C4D?
See image here: