OctaneVR / Lightwave

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OctaneVR / Lightwave

Postby KVNOODLES » Sat May 30, 2015 8:28 pm

KVNOODLES Sat May 30, 2015 8:28 pm
Hi everyone,
I am using Octane Render 2.2 for Lightwave 2015.
Is it possible to run Octane VR Demo in Lightwave?
I've only been able to use Octane VR standalone so far.
Thanks for your help!


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Re: OctaneVR / Lightwave

Postby ristoraven » Sun May 31, 2015 1:33 pm

ristoraven Sun May 31, 2015 1:33 pm
If you have Octane for LW license you have already everything.
Octane VR is meant for noobs to try out all this magnificent awesomeness for the Metaverse contest.
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Re: OctaneVR / Lightwave

Postby juanjgon » Mon Jun 01, 2015 8:18 am

juanjgon Mon Jun 01, 2015 8:18 am
Yes, you only need to download the last version. It has the cubic projection in the panoramic camera needed to render the VR scenes.

In the panoramic camera you can set the camera type to "Cube Map", set the Fov angles to 360x180, enable the "Keep Upright" option and set the Stereo Output to "Side by Side". Also you need to set the camera resolution to 18432x1536. Attached you have a capture of this settings.

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