Phantom Node Link [1.2.2] Auto-generate node hierarchies!

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Phantom107
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Hahaha nice I fell for it, went to look it up in the source :oops: :lol:


Another dev update:

Image

- Software can now take data off your clipboard and store it in the Phantom Node Link library, tied to a scatter object
- The data can also be copied or deleted
- As you can see in the pic, I've expanded the system for feedback to you (the user)
- There are various checks in place that try to detect whether your data is valid. I'm curious to see whether you guys can break it... It can detect a broken XML structure, the Octane version of the node data you copied, whether you use groups within the group (you shouldn't!), and finally it compares the outputs to the variants of that scatter object.

The next step for me is to get back into Phantom Scatter 1.10 and make it detect the XML data entered in Phantom Node Link and then make sure it can actually export it all in 1 go so CTRL+V works in Octane.
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Phantom107
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Joined: Tue Jul 24, 2012 11:31 am
Location: The Netherlands

Success, Phantom Scatter 1.10 can now deal with the Phantom Node Link data:

viewtopic.php?f=9&t=33791&p=269882#p269882

After I create a manual on how to operate it (it's really really easy and convenient) then PNL release 1.0 is a go!
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Phantom107
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Location: The Netherlands

Updated website, Phantom Node Link manual is now available for download so you can check out how I designed this new program.


> Visit the Phantom Node Link section on the Phantom Scatter website!
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Phantom107
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Joined: Tue Jul 24, 2012 11:31 am
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Phantom Node Link 1.0 is now available!

Visit the website here: http://scatter.phantomtechnology.nl/#se ... e-included

To learn more about Phantom Node Link, download the manual here: http://guusthissen.nl/downloads_node_li ... e_link.pdf

Image
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Phantom107
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Posts: 686
Joined: Tue Jul 24, 2012 11:31 am
Location: The Netherlands

Phantom Node Link 1.0 b is now available!

Visit the website here: http://scatter.phantomtechnology.nl/#se ... e-included

» Implemented a check that detects whether scatter objects were found in C:\Phantom Scatter\library and closes the program when it didn't find any, instead of crashing.
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Phantom107
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Joined: Tue Jul 24, 2012 11:31 am
Location: The Netherlands

Phantom Node Link 1.0 c is now available!

Visit the website here: http://scatter.phantomtechnology.nl/#se ... e-included

» Fixed problem that caused a program crash when the scatter object library did not exceed the visible screen space.
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Phantom107
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Joined: Tue Jul 24, 2012 11:31 am
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Updated the manual, hope it's more clear for you guys now: http://guusthissen.nl/downloads_node_li ... e_link.pdf
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Phantom107
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Posts: 686
Joined: Tue Jul 24, 2012 11:31 am
Location: The Netherlands

Phantom Node Link 1.0 d is now available!

Visit the website here: http://scatter.phantomtechnology.nl/#se ... e-included

» Added screen bending to the UI to make the graphics more in line with the other Phantom products.

» Added function CURVE to the (newly added) module MAIN. This allows you to disable the UI bending if you don't like this.

» Added function INFO TEXT COLOR under MAIN, this makes the function info text display in white instead of the default (purple). This makes it easier to read on lower-spec displays.

» Minor performance improvement when the program is idle.
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Phantom107
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Joined: Tue Jul 24, 2012 11:31 am
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Phantom Node Link 1.0.5 is now available!

Visit the website here: http://scatter.phantomtechnology.nl/#se ... e-included

» Minor internal fix.

» Program now correctly shows up as 'Phantom Node Link' in task manager.
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Phantom107
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Posts: 686
Joined: Tue Jul 24, 2012 11:31 am
Location: The Netherlands

Phantom Node Link 1.0.6 is now available!

Visit the website here: http://scatter.phantomtechnology.nl/#se ... e-included

» Expanded UI to accomodate the UNIQUE PER TRIANGLE feature under VARIANTS for PER TRI-scatter in Phantom Scatter 1.10.11.
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