I am mainly using octane for rendering animations.
And sometimes the majority of the time it takes to render something (escpecially when rendering tests with low sample limits) it takes around 30 seconds to process the geometry... and only 5 seconds until the rendering of the image is done.
I am using a rather old mainboard with 3 gpus (PCIe 3.0 8x / 8x and PCIe 2.0 8x) (z77, sandy bridge i7 - 3770k).
If the scene would consist of static geometry, disabling the "update animated geometry" feature makes it a lot faster. But I guess when the scenes mainly consist of moving objects, my 3d program (3dsmax 2011) has to upload the geometry into the GPUs for every single frame.
So I guess my bottleneck is the PCIe Speed?
Is there any way to speed up the process? I can't believe that uploading around 1 GB takes 20 - 30 seconds - even with the x8 speed.
I guess for some jobs it would actually be faster to take out the other 2 GPUs and use the fastest that I have with the full PCIe 3.0 16x speed. Instead of two times X8 speed.
Is it possible to just disable the other two GPUs in my system manager (win7) to make all Lanes available for the one GPU? Or would I actually have to take the other two GPUs out of my mainboard?
Is the speed of PCIe 3.0 x16 exactly twice as fast as x8? Has anyone ever benchmarked this?

Thank you in advance,
alex