Yes.MOSFET wrote:@roeland: Is it up to each plugin developer to add support for the various Hair & Fur solutions? For example, Jimstar as the Octane for Maya developer would potentially have to purchase both Yeti and Shave.
Which feature do you need the most?
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No. See http://render.otoy.com/forum/viewtopic. ... 08#p161208pixelrush wrote:Now that we have a fairly good indication what the community consider priorities can Otoy state they will commit to delivering on some of them soon?
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
Of course there are native systems that could be supported also/first such as xGen and paint effects. Though I have to say if Yeti was supported in Octane for Maya I'd probably buy Yeti.MOSFET wrote:@roeland: Is it up to each plugin developer to add support for the various Hair & Fur solutions? For example, Jimstar as the Octane for Maya developer would potentially have to purchase both Yeti and Shave.
T.
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VectorDisplacement would be great !
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- cyrillweiss
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VectorDisplacement +1
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HW02:WIN10x64/Z370/i7-8700K/64gb/GPU:1xTitan X, GTX 1080ti SW:Maya2018/2019, Cinema 4D R20
etc. ...
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etc. ...
- FrankPooleFloating
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^ HUGE, for WebGL, architectural and game industry. But this a foregone conclusion... OTOY would just be smart to bust out ahead of the pack, and make this happen first.
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- Stahlwolle
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and please add a magnification-info for the renderview (eg 50% or 100%)
thx
thx
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