Which feature do you need the most?

Forums: Which feature do you need the most?
Generic forum to discuss Octane Render, post ideas and suggest improvements.
Forum rules
Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB

Which feature do you need the most?

Volumetric: fire, smoke, clouds
350
16%
Hair&Fur
273
13%
Render Passes
232
11%
Particles
214
10%
Mixing of daylight and HDRI environment
203
9%
Multilight
151
7%
Region Render
139
6%
Rounded edges
125
6%
Multi UV channels
124
6%
Undo
101
5%
Internal Texture Mapping (planar, box, spherical, cylindrical, camera and so on)
83
4%
Network render
78
4%
Subdivision surfaces (OpenSubDiv)
78
4%
 
Total votes : 2151

Re: Which feature do you need the most?

Postby fantome » Fri Jan 17, 2020 7:54 am

fantome Fri Jan 17, 2020 7:54 am
a switch / conditional node inside standalone would be nice, and the ability to trigger this switch manually in the UI or by expression would be very useful
- manually : you could plug 4 different shaders , or 4 different env map and then switch between them without having to disconnect / reconnect all the time. ( useful for lookdev ). something that could be use as the equivalent of layers comp in photoshop.
- by expression : you could plug 4 different geometry and then load it according to distance to camera ( useful for LOD ). you could also plug various material and again load them according to distance to camera. ( usefull to simplify sss or transmission model when the object is far from cam ). this could save huge amount of VRAM, and for a GPU renderer this sound like a must have feature.
User avatar
fantome
Licensed Customer
Licensed Customer
 
Posts: 141
Joined: Wed Dec 16, 2015 3:38 pm
Previous

Return to General Discussion


Who is online

Users browsing this forum: Bing [Bot], Google [Bot] and 5 guests

Mon Feb 24, 2020 7:06 am [ UTC ]