OctaneX PR7 denoising/tonemapping issue
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Before posting a bug report, please check the following:
1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.
All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
H. A detailed description of the issue and steps to reproduce it (Include Screenshots or video capture), as well as an example scene if applicable.
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Please note that reports of issues inside existing threads will be ignored/removed, and reports may be closed if the reporter does not respond to subsequent queries in the thread.
Before posting a bug report, please check the following:
1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.
All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
H. A detailed description of the issue and steps to reproduce it (Include Screenshots or video capture), as well as an example scene if applicable.
I. Copies of the Octane Log window and Console window outputs (full text attached as a file to your post is recommended).
Please note that reports of issues inside existing threads will be ignored/removed, and reports may be closed if the reporter does not respond to subsequent queries in the thread.
Hi,
the issue is not related to c4doctaneX plugin, but to Standalone/SDK, you have the same error also in Standalone: The core devs are working on it, and will be fixed in the next SDK release.
ciao Beppe
the issue is not related to c4doctaneX plugin, but to Standalone/SDK, you have the same error also in Standalone: The core devs are working on it, and will be fixed in the next SDK release.
ciao Beppe
Happy Mac GPU Rendering, and Happy Christmas
ciao Beppe

ciao Beppe
Thanks Beppe, buon Natale to you too!
BTW had an interesting thing happen. I reinstalled the Mac Pro's RX580X MPX module, so I have two RX5700XTs and the base GPU. However, when I try to use it, scenes that work fine on the 5700s will run out of VRAM if I use one 5700 and the 580X (I'm on Studio so limited to two GPUs at the moment). They're all 8GB cards, but for some reason the 580X doesn't like to use it all – apparently. Any ideas?
BTW had an interesting thing happen. I reinstalled the Mac Pro's RX580X MPX module, so I have two RX5700XTs and the base GPU. However, when I try to use it, scenes that work fine on the 5700s will run out of VRAM if I use one 5700 and the 580X (I'm on Studio so limited to two GPUs at the moment). They're all 8GB cards, but for some reason the 580X doesn't like to use it all – apparently. Any ideas?


Please, open a scene that is giving you this issue, then go to c4doctane Settings/Other tab, and, at the bottom of the panel, enable all the Log option checkboxes.
Then, load the scene in Live View, then in Picture Viewer, or until crash, then reopen c4d, navigate to c4doctane Settings/Other tab, press the Generate log report button, and share the octanelog_report.zip file, thanks.

ciao Beppe