Cinema4D version 2021.1.7 (Old stable) 16.12.2022

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Re: Cinema4D version 2021.1.6-(R5) (Latest stable) 17.10.2022

Postby thanulee » Thu Oct 20, 2022 8:02 pm

thanulee Thu Oct 20, 2022 8:02 pm
I had also issues with DWAB (thats how its called the smaller one?) that was producing big files instead of small, randomly. In c4d 2023 I noticed this behavior.
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Re: Cinema4D version 2021.1.6-(R5) (Latest stable) 17.10.2022

Postby blackcat321 » Fri Oct 21, 2022 3:19 am

blackcat321 Fri Oct 21, 2022 3:19 am
c4d crashes when saving image in live viewer and selecting color space
octane 2021.1.6 r5
cinema 4d 2023
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Re: Cinema4D version 2021.1.6-(R5) (Latest stable) 17.10.2022

Postby aoktar » Fri Oct 21, 2022 8:29 am

aoktar Fri Oct 21, 2022 8:29 am
blackcat321 wrote:c4d crashes when saving image in live viewer and selecting color space
octane 2021.1.6 r5
cinema 4d 2023

Can you reproduce it? And describe what's the conditions to reproduce it here
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Re: Cinema4D version 2021.1.6-(R5) (Latest stable) 17.10.2022

Postby thanulee » Fri Oct 21, 2022 12:08 pm

thanulee Fri Oct 21, 2022 12:08 pm
A small request for HSV sliders:

You cannot alter the H unless you play with the bottom sliders first. Which is weird a bit as its the first slider and our mind works from top to bottom hehe. Not a big thing, but it would definitely help on the UX side of things.

Thanks a lot!
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Re: Cinema4D version 2021.1.6-(R5) (Latest stable) 17.10.2022

Postby SilentPartnersStudio » Fri Oct 21, 2022 3:16 pm

SilentPartnersStudio Fri Oct 21, 2022 3:16 pm
aoktar wrote:The thing is working with any older version? I don't have AE to check but it looks like working with the other softwares


So I have explored this a bit more, and I think it comes down to AE being case sensitive to the channel naming.
When I bring in the UV pass it is black...and when I add an extractor plugin it defaults to Capital letters for the channels.
Capitals.JPG


But when I manually assign a channel, the channels are labeled lowercase...but the manual assignment works.
lowerCase.JPG


When I check another pass that was rendered the channels are labelled correctly with Capital letters
properLabel.JPG



Checking in DJV I can see that the UV pass is indeed written with lower case letters for the channel names
DJV Layer view.JPG


But when viewing a RLE encoded exr the UV layer has capital letters for the channel names
UV_Layer_RLE.JPG


Obviously it would be great if after effects was not case sensitive here...it seems like most apps are not case sensitive.
But also it would be wonderful if octane was using consistent channel naming conventions. Like ALL caps for channel names rather than switching between caps and lower case.
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Re: Cinema4D version 2021.1.6-(R5) (Latest stable) 17.10.2022

Postby thanulee » Sat Oct 22, 2022 9:28 pm

thanulee Sat Oct 22, 2022 9:28 pm
Hi,

I have a small problem with databases in asset browser c4d 2023.

If I drag any texture from my database to node editor, it creates a "tex" folder next to my project file and inside another "assetdb" folder and copies all the textures in the there. Is there a way to disable this behaviour?

I don't know if i should report to Maxon as well.

Thanks!
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Re: Cinema4D version 2021.1.6-(R5) (Latest stable) 17.10.2022

Postby blackcat321 » Sun Oct 23, 2022 2:57 pm

blackcat321 Sun Oct 23, 2022 2:57 pm
aoktar wrote:
blackcat321 wrote:c4d crashes when saving image in live viewer and selecting color space
octane 2021.1.6 r5
cinema 4d 2023

Can you reproduce it? And describe what's the conditions to reproduce it here

I tried to create a new project, open the live viewer and export the image, but it still crashes when I select the color space.
2021.1.6 r4 no problem
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Re: Cinema4D version 2021.1.6-(R5) (Latest stable) 17.10.2022

Postby SSmolak » Sun Oct 23, 2022 3:52 pm

SSmolak Sun Oct 23, 2022 3:52 pm
thanulee wrote:Hi,

I have a small problem with databases in asset browser c4d 2023.


Yes this is weird. Probably because Octane doesn't have access to browser libraries.
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Re: Cinema4D version 2021.1.6-(R5) (Latest stable) 17.10.2022

Postby aoktar » Sun Oct 23, 2022 9:38 pm

aoktar Sun Oct 23, 2022 9:38 pm
thanulee wrote:Hi,

I have a small problem with databases in asset browser c4d 2023.

If I drag any texture from my database to node editor, it creates a "tex" folder next to my project file and inside another "assetdb" folder and copies all the textures in the there. Is there a way to disable this behaviour?

I don't know if i should report to Maxon as well.

Thanks!

Files in database are not directly accessible by Octane so I have to duplicate it to hdd to use that from copy.
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Re: Cinema4D version 2021.1.6-(R5) (Latest stable) 17.10.2022

Postby maciek3d » Mon Oct 24, 2022 6:11 pm

maciek3d Mon Oct 24, 2022 6:11 pm
I have a fairly large 3d scene kitbash3d Minerva kit https://kitbash3d.com/pages/minerva
When I try to copy an object I get an error;


Started logging on 24.10.22 18:25:55

OctaneRender Enterprise 2021.1.6 (11000600)

OCIO error: Error could not read 'H:\3d enviroment competetion 2022\OpenColorIO-Configs-master.zip' OCIO profile.
VRAM used/free/max:0Kb/23.999Gb/23.999Gb Out-of-core used:0Kb RAM used:16.432Gb total:127.893Gb OpenGL free/total:0/0
Scene created in plugin version 10021601
Scene plugin version is older than version:2021.1.6-(R5)
Plugin will convert the parameters of displacement texture.
Animated attributes should be changed by manually!
FumeFx library initialisation error!
--------------------------- EXPORT LOG ---------------------------
Export materials time= 32970.384 ms
Collect objects time= 20.382 ms
Mesh creation time = 6573.422 ms.
Api update time: 0.443 ms.
VRAM used/free/max:8.223Gb/12.337Gb/23.999Gb Out-of-core used:0Kb RAM used:45.7Gb total:127.893Gb OpenGL free/total:0/0
CUDA error 700 on device 0: an illegal memory access was encountered
-> failed to wait for event
device 0: direct light kernel failed
MB:0/0 ST/MOV:0/823 Nodes:1719 Tris:47.109m DispTris:0 Hairs:0 Meshes:823
Textures Grey8/16:0/0 Rgb32/64:272/6
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