coilbook wrote:why in AO mode specular materials are so dark ? ao dist plays too big of a role. it must be set to 0.1 for water to be normal transparency. Specular depth does nothing Can this be fixed ?
I remember in older version setting specular depth would change water brightness a lot. Now it's not visible
specualr depth works with clear objects like a fish tank but inside small enclosed boxes water is too dark. Can we get a separate spinner for AO dist for specular shaders?
tcheng00 wrote:It looks like AI Lights was the cause of the crashing on Max. When I turn it back on and start transforming objects on my screen it would crash again. Hope that helps.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
Win 10 Pro 1909
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
2X Nvidia 2070 Super
C. RAM Capacity (i.e. 6 GB)
32 GB RAM
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
2020.1 - 10.11
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
3DS Max 2021
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