OctaneRender® for 3ds max® v2020.1 - 10.09

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Re: OctaneRender® for 3ds max® v2020.1 - 10.09

Postby paride4331 » Thu May 07, 2020 8:02 am

paride4331 Thu May 07, 2020 8:02 am
samsue wrote:Hey,


Hi samsue,
it make sense, it seems to me that you are not connecting an Octane RGB image node but a 3ds max bitmap node.
Regards
Paride
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Re: OctaneRender® for 3ds max® v2020.1 - 10.09

Postby samsue » Thu May 07, 2020 9:14 am

samsue Thu May 07, 2020 9:14 am
paride4331 wrote:
samsue wrote:Hey,


Hi samsue,
it make sense, it seems to me that you are not connecting an Octane RGB image node but a 3ds max bitmap node.
Regards
Paride



aaaa ..." - Improved standard bitmap support for tilling, real world uvs "

I think I got it wrong. :oops:
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