How many triangles does the scene contain (render statistic)?darkline wrote:Perhaps I'm not being clear.
The titan Vram clearly says 5.(something) GB avaiable in the octane window, but render fails everytime my Vram exceeds 3GB. The only thing I can think of is that I have a 3GB 580 in the system too (even though it's disabled in octane device panel). This did not occur in Octane 1.x
OctaneRender® for 3ds max® v2.06
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in Max viewport Polys : 33,630,772
Verts : 20,524,091
Octane window fails all the time in 2.x but not in 1.x
In failed octane window it says primitives/meshes : :26453554/24
this scene opens in octane 1.55 with no problems
Verts : 20,524,091
Octane window fails all the time in 2.x but not in 1.x
In failed octane window it says primitives/meshes : :26453554/24
this scene opens in octane 1.55 with no problems
Windows 7 64bit/ Intel 3930K/ ASUS Rampage IV/ GTX980ti x 2/ 64GB system RAM
For info, if I disable some of the layers I can get the scene to load into octane. for example
Max viewport polys : 16,670,772
Verts : 9,924091
Octane stats at this point :
Mem 1.56/5.533GB Primitives/Meshes 9493554/22
Once I go over the 3GB mark by enabling more layers, it will fail.
Max viewport polys : 16,670,772
Verts : 9,924091
Octane stats at this point :
Mem 1.56/5.533GB Primitives/Meshes 9493554/22
Once I go over the 3GB mark by enabling more layers, it will fail.
Windows 7 64bit/ Intel 3930K/ ASUS Rampage IV/ GTX980ti x 2/ 64GB system RAM
Did you take in account of the frame buffer size?darkline wrote:For info, if I disable some of the layers I can get the scene to load into octane. for example
Max viewport polys : 16,670,772
Verts : 9,924091
Octane stats at this point :
Mem 1.56/5.533GB Primitives/Meshes 9493554/22
Once I go over the 3GB mark by enabling more layers, it will fail.
What happens if you render it say 640x480 with high poly.
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