Hello Otoy LUA experts,
I am looking for your professional help in creating a LUA script which can rotate the object in 360 degree, right within Octane Standalone.
Such script is expected to have a UI, which can help select relevant parameters for 360 degree rotation (for example... Degrees, Start Angle, Duration, Frame-rate, Frames, Samples/sec etc.). An existing example of a really good script with UI is here: viewtopic.php?f=73&t=41365
Note: I think such functionalities can exactly be like "Octane's native Turntable Animation", however its not about camera rotation, but the object rotation.
Let me know if someone is interested, I am more then happy to pay for the work (PayPal).
Interested people can pm me or post in this thread.
Thank you.
Jitendra
Professional Help needed for an object 360 lua script
- hydrazerg7
- Posts: 1
- Joined: Thu Sep 30, 2021 4:41 pm
Hey jitendra,
Were you ever able to find a solution for this?
I'm looking to rotate an image based on a user input up to 360 degrees via LUA script.
Were you ever able to find a solution for this?
I'm looking to rotate an image based on a user input up to 360 degrees via LUA script.
Please try this "Animated float value" node and let us know if it works for your scenario.
It's still a work in progress and I'm still tweaking the way it works for multiple loops and ping pong animation but if you need one 360° it should work. Plug it in the `Angles` field of a 3D rotation, and set the start value to 0, 0, 0 and the end value to 0, 360, 0, for example (see ORBX).
It's still a work in progress and I'm still tweaking the way it works for multiple loops and ping pong animation but if you need one 360° it should work. Plug it in the `Angles` field of a 3D rotation, and set the start value to 0, 0, 0 and the end value to 0, 360, 0, for example (see ORBX).