I have absolutely zero knowledge/experience in LUA so I have a question.
Would it be possible to create some kind of dynamic LOD node for Octane? I am not sure if this can even be accomplished.
Image a geometry node with 3 mesh inputs: one for high detail, one for medium detail and one for low detail;
The node would then compare the mesh location to the camera location and depending on the distance, use the low, medium or high detail mesh. This would save tremendously on the frametimes.
If anywould could create something like this I'll give a complementary lifetime Phantom Scatter license and bring support; Phantom Scatter could then have an export mode where it creates a scatter node for every single instance, linked to the LOD node, then grouped up so it doesn't slow down the Octane UI.