Two weeks to go and April is over.abstrax wrote:We are aiming for a first release in April.Seekerfinder wrote:Wow!
Is there a rough timeframe for the release date?
Thanks,
Seeker
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- sampakinpa
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- Joined: Mon Dec 03, 2012 11:46 am
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Hello,
In a computer network with 30 GPU's, what would be faster to render an animation sequence? Render a frame per gpu (a compueter's GPU array per frame, the `old way`) or using all 30 gpu's per frame with the new network render feature?
In a computer network with 30 GPU's, what would be faster to render an animation sequence? Render a frame per gpu (a compueter's GPU array per frame, the `old way`) or using all 30 gpu's per frame with the new network render feature?
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- Rikk The Gaijin
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The network render feature will be faster and cheaper, as you would only need to buy 30 slave licences instead of 30 full licenses (assuming 1 GPU = 1 machine)sampakinpa wrote:Hello,
In a computer network with 30 GPU's, what would be faster to render an animation sequence? Render a frame per gpu (a compueter's GPU array per frame, the `old way`) or using all 30 gpu's per frame with the new network render feature?