Evermotion review of OctaneRender for 3ds Max

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RayTracey
OctaneRender Team
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Hi all,

we would like to share the very first review of our OctaneRender for 3ds Max plugin by Evermotion. You can read it all here:

http://www.evermotion.org/tutorials/sho ... max-review

Cheers,

the OctaneRender team
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pixelrush
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A favourable write up...and he didn't ask for 'flash' so.... :P
After a busy year polishing code team Otoy can look forward to some well deserved holidays :D
i7-3820 @4.3Ghz | 24gb | Win7pro-64
GTS 250 display + 2 x GTX 780 cuda| driver 331.65
Octane v1.55
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Elvissuperstar007
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pixelrush wrote:A favourable write up...and he didn't ask for 'flash' so.... :P
After a busy year polishing code team Otoy can look forward to some well deserved holidays :D

'flash'
do not laugh
I also spend a lot of time to create online shaders, and making video tutorials. I can also write my wishes. like most of those sitting on the board. over them but do not laugh. but look at my renders in octane. I think my experience is respect
win 7 /64x C2Quad 6600 2.4/ Nvidia 9800 GX2 1gb 512 bit + Asus 480 GTX/ DDR2 8Gb / NVIDIA 460 GTX 2GB/2x NVIDIA 580 GTX 3GB
Page octane render " В Контакте " http://vkontakte.ru/club17913093
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FooZe
OctaneRender Team
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Hi Guys,

Yes, please be civil. We appreciate all the feedback and comments we get and value the contribution of all members of the forum community.
Thanks guys :)

Chris.
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Elvissuperstar007
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FooZe wrote:Hi Guys,

Yes, please be civil. We appreciate all the feedback and comments we get and value the contribution of all members of the forum community.
Thanks guys :)

Chris.
+1
win 7 /64x C2Quad 6600 2.4/ Nvidia 9800 GX2 1gb 512 bit + Asus 480 GTX/ DDR2 8Gb / NVIDIA 460 GTX 2GB/2x NVIDIA 580 GTX 3GB
Page octane render " В Контакте " http://vkontakte.ru/club17913093
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pixelrush
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Its a joke. :roll: ;)

Elvis is a good fellow. I just make a small bit of fun in passing.....
Merry Xmas to Elvis :)
i7-3820 @4.3Ghz | 24gb | Win7pro-64
GTS 250 display + 2 x GTX 780 cuda| driver 331.65
Octane v1.55
vipvip
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Joined: Fri Apr 22, 2011 9:28 am

It seems to be object-motion-blur on particle demo: is it a feature of the max plugin ?
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