t_3 wrote:r-username wrote:- the more advanced user base is very protective of the reality exporter that sends Daz scenes to lux render. I have been in a few discussion on the topic of gpu rendering and seem to get very touchy on any option other than the reality exporter, and usually it has nothing to do with quality or speed of the renders.
maybe true, but that's subject to change i did use reality and lux, and was sold to octane (literally ) when i did the first test last year. the quality is nothing short of lux (even better imo), the speed of octane is matchless (lux with opencl gpu rendering is still way slower) and having a tight integration is that far superior to any exporting plugin in terms of workflow and speed, it even can't be compared
also i don't think that animations should be a problem for an integrated plugin because it is just a frame-forward and start rendering again. exporters of course have a lot more to handle to render animations but an integrated renderer should do this by nature (and fast)...
We need 5 people who own a copy of DAZ Studio 3 AND 4, latest version each; all packages (Free/Advanced/Pro) will do, currently for MS Windows(TM) platforms only - either x32 or x64, and who are experienced with its use, as well as being experienced OctaneRender(R) users.
These people will need to be established/familiar forum users from our community and will have to sign a non-disclosure agreement prior to becoming part of the beta group.
boeing727223 wrote:While I am staying out of this beta testing....I am really happy to see it taking off!
All the best and bright future for Octane!
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