@Radiance im using Moment of Inspiration 3D developed by one man Michael Gibson (previous Rhino dev)
Here's the website http://moi3d.com/
Its currently in v2 beta. License is 195$ for v1 with access to v2 beta.
Its very powerfull and a joy to use. Its like skecthup but for Nurbs.
edit: Ive made a single Topic for all the meshes im working on http://www.refractivesoftware.com/forum ... ?f=9&t=109
Here's a complex model ive done with it http://moi3d.com/forum/index.php?webtag=MOI&msg=2804.1 (3DM file included)
And here's other works http://moi3d.com/forum/index.php?webtag=MOI&msg=3173.1
And here's my vimeo page featuring two work done in Moment of Inspriation 3D http://www.vimeo.com/zellersamuel
looking documentation contributors
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http://Kuto.ch - Samuel Zeller - Freelance 3D Generalist and Graphic designer from Switzerland
Yeah 3D is a small world 

http://Kuto.ch - Samuel Zeller - Freelance 3D Generalist and Graphic designer from Switzerland
here is a rhino file (rar ziped)a jewellery model rings,
see someone want to use with octane render, please post results.
http://www.easy-share.com/1909021798/ring_1.rar
-jelex
see someone want to use with octane render, please post results.
http://www.easy-share.com/1909021798/ring_1.rar
-jelex
No offence, but yet another rip off of Maxwell test object!! Is it not possible for people to produce something new?Sam wrote:Yep Im not going to make millionsdon't go for millions of polies, but hundreds
note that SSS is not planned for v1.0 so it will take a while before it's implemented.Maybe a poly every 3° and no poly smaller than 5mm
I know that SSS is not planned for v1.0 but its very important to build the material scene as if SSS was already here.
Here's a first preview, camera angle is actually centered to sphere normals.
Every round surface is in rounded surface class (not G1 / G2 or G3) because rounded is the most common type of surfaces.
Here's a little update, what do you think ? Improvements ?
Update: Here's a little scene for glass / Subsurface materials
I uploaded OBJ of both those objects at 3° angle per polygon in NGONS
I got some modifications to do I think but you can already download these and see if everything works.
download here -> http://rapidshare.com/files/335898429/o ... re_sss.rar
What is needed is someone to make UV, make a ground plane with a grid, and make an "octane render" sticker on the sphere.
The thing about the Maxwell test scene is that it's calibrated. You're not going to be able to do this yet with what I've seen of the demo.Also someone should build the scene into Octane specially with good lighting.
If you want help with a test object, or modification etc with this one, count me in.
Tim.
Win XP Pro x64 SP2 - 2x Dual core AMD Opteron 275 @ 2.20GHz - 8GBRAM - GForce 8800 GTX
- pedrojafet
- Posts: 134
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Radiance,
Could you please share Octane logo with us???
I'd like to do some render tests with it...
BR.
Could you please share Octane logo with us???
I'd like to do some render tests with it...
BR.
Win 7 PRO64 | Geforce GTX2750 - 1.8GB | MB ASUS w/ i5 2500 | 8GB
- pedrojafet
- Posts: 134
- Joined: Tue Jan 12, 2010 7:50 pm
- Location: Brazil
- Contact:
Do you have just the * in hi-res?
EDIT: Sorry, didn't checked the resolution... it's good... Tks.
EDIT: Sorry, didn't checked the resolution... it's good... Tks.
Win 7 PRO64 | Geforce GTX2750 - 1.8GB | MB ASUS w/ i5 2500 | 8GB
Hello All!
If there will be English documentation I could translate it into Polish Language..
Just give me any information..
If there will be English documentation I could translate it into Polish Language..
Just give me any information..
Ubuntu 9.10 64 bit, GeForce 275, Core2Quad, 6 GB Ram