OctaneBench - CUDA powered ATV

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Please create one topic in here for you entry into the competition.

Re: OctaneBench - CUDA powered ATV

Postby ardian_ian » Tue Oct 01, 2013 12:36 am

ardian_ian Tue Oct 01, 2013 12:36 am
this is bloody cool!!!! amazing...
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Re: OctaneBench - CUDA powered ATV

Postby kubicki3d » Tue Oct 01, 2013 6:59 am

kubicki3d Tue Oct 01, 2013 6:59 am
So much better than I've imagined! Both versions are awesome. Glad you made it.
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Re: OctaneBench - CUDA powered ATV

Postby suvakas » Tue Oct 01, 2013 7:11 am

suvakas Tue Oct 01, 2013 7:11 am
Thanks guys!
Some parts are still left untextured and I wanted to make a minimalistic scene for it too (smth other than a grey ground plane).
But really can't do much more with 3 days.

Heres a higher res image. You can see untextured parts a bit better. :)
High res ATV

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Re: OctaneBench - CUDA powered ATV

Postby eidy » Tue Oct 01, 2013 7:36 am

eidy Tue Oct 01, 2013 7:36 am
Hi !

I would definitely go with dirt one ;)
If you don't mind a small input / advice: less ambient light (less haze) and more glow (green text from the "engines") will set an even better mood for your nice scene :) (in my opinion, at least). The lighting , the base (a.k.a "ground) they both look to clean and crisp => less the studio lighting and back(ground) presence / visibility :)

GOD SPEED and best of luck to you!
eidy

P.S> Should you need more speed: lower max samples to no less than 2, up the ray epsilon to a max. of 0.1. Sorry if you already knew this ... ;)
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Re: OctaneBench - CUDA powered ATV

Postby suvakas » Tue Oct 01, 2013 7:45 am

suvakas Tue Oct 01, 2013 7:45 am
Thanks for the tips. I didn't know about the ray epsilon value.
I do agree. Current lighting sure is not the best option.

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Re: OctaneBench - CUDA powered ATV

Postby suvakas » Tue Oct 01, 2013 8:42 am

suvakas Tue Oct 01, 2013 8:42 am
Another angle. Just for fun. 8-)

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Re: OctaneBench - CUDA powered ATV

Postby matej » Tue Oct 01, 2013 9:39 am

matej Tue Oct 01, 2013 9:39 am
Really nice project. You should put the motherboard & cards inside a plexi glass frame. It would make more sense from a functional pov, and you could use dirt on it.
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Re: OctaneBench - CUDA powered ATV

Postby polytek » Tue Oct 01, 2013 9:55 am

polytek Tue Oct 01, 2013 9:55 am
I love it.....
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Re: OctaneBench - CUDA powered ATV

Postby eidy » Tue Oct 01, 2013 2:26 pm

eidy Tue Oct 01, 2013 2:26 pm
Make it a twilight scene (sunrise / sunset) with those "engines" glowing :) Pls ;)
It doesn't even need to about the entire ATV model (the scene, I mean ;) ). Just some of it's more powerful lines plus a general silhouette against that out of focus twilight horizon (maybe even with the ATV night lights still on ?)

All best,
eidy
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Re: OctaneBench - CUDA powered ATV

Postby tonycho » Tue Oct 01, 2013 3:11 pm

tonycho Tue Oct 01, 2013 3:11 pm
wow
very great idea
come on put it on the competition :D
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