No, secondary is "HD cache"glimpse wrote:I though Corona is BRUTE FORCE..so, this given scene, how it was made to render?aoktar wrote:
Hey,
Common pitfall is to compare the different concept. BRUTE FORCE against to GI CACHE estimations. Corona has two modes as i could see. I think it's impossible to hit GPU rendering by BRUTE FORCE methods. And i'm very curious about results of GI cache on animated meshes. Vray had this problems(GI filickering) on GI estimation methods.
need to do more homework, as it's not fair to compare apples to oranges then..
Interior rendering tests
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
ok, so it means they are cutting corners =) curious to see if there are any downsides in animations then..aoktar wrote:No, secondary is "HD cache"
& I guess it is possible to make brute force on both, primary & secondary solvers, isn't it?
yes, you can select "path tracing" as secondary. I think it's brute. I have started a render with this option but i have to cancel after a half hour. That was too noisy still and was looking as Octane's after first minute.glimpse wrote:ok, so it means they are cutting corners =) curious to see if there are any downsides in animations then..aoktar wrote:No, secondary is "HD cache"
& I guess it is possible to make brute force on both, primary & secondary solvers, isn't it?
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
that doesn't surprise at all, remember doing that in vray..- in any interior that's simply not an option..aoktar wrote:
yes, you can select "path tracing" as secondary. I think it's brute. I have started a render with this option but i have to cancel after a half hour. That was too noisy still and was looking as Octane's after first minute.
Anyway, thanks for Your time & all clarifications, Aoktar!
- centropolis
- Posts: 22
- Joined: Mon Jul 18, 2011 12:09 pm
Hi aoktar,
You can post a link to download the entire scene for cinema4D ? For testing ...
Thanks.
Centropolis
You can post a link to download the entire scene for cinema4D ? For testing ...
Thanks.
Centropolis
Intel Core i7 / 16 Gb Ram / 2x GeForce GTX680 1536+1536 Cuda Core / Windows 7 Pro
- gabrielefx
- Posts: 1701
- Joined: Wed Sep 28, 2011 2:00 pm
the Flos lamp cap is upside-down!
now Corona has a good RT render option.
No rendering engine can surpass Octane spectral lighting quality....today.
now Corona has a good RT render option.
No rendering engine can surpass Octane spectral lighting quality....today.
quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB
Would anyone mind sharing the scene / send a PM with a link to it? The version on corona's site is with corona materials only :/ Would be nice to play around with the settings in Octane 
Aoktar, your renderings look great!

Aoktar, your renderings look great!
Workstation: Watercooled 4x GTX 780, 1500W Corsair AX1500i PSU, 4930K, 32 GB RAM, SSD and Cinema4D.
Render slave: 4X GTX 780 Asus Strix 6GB, 1200W Corsair AX1200i PSU
Render slave: 4X GTX 780 Asus Strix 6GB, 1200W Corsair AX1200i PSU
Check your PMschodt wrote:Would anyone mind sharing the scene / send a PM with a link to it? The version on corona's site is with corona materials only :/ Would be nice to play around with the settings in Octane
Aoktar, your renderings look great!

i7 2700k 4.5Ghz - 32GB ram
GTX 780 (3GB)
OS X 10.9.5
GTX 780 (3GB)
OS X 10.9.5
I made one as similar to the original Corona image as posible.
Some unused items are killed. Camera was modified too.
The render speed isn't optimized, still noisy and VERY SLOW!
Feel free to download and study.
Download Link



Some unused items are killed. Camera was modified too.
The render speed isn't optimized, still noisy and VERY SLOW!
Feel free to download and study.
Download Link



Intel Xeon E5-2689 2.6 GHz x 2
DDR-3 40 GB
GeForce GTX 680 + GeForce GTX 770
DDR-3 40 GB
GeForce GTX 680 + GeForce GTX 770