[Sell] PSOR prism@specular w/ caustics on glossy ground -NEW

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[Sell] PSOR prism@specular w/ caustics on glossy ground -NEW

Postby nuno1980 » Thu Jul 27, 2023 6:25 pm

nuno1980 Thu Jul 27, 2023 6:25 pm
Hello, guys. :)

-- PSOR prism@diamond --

This image is rendered (but the blur and the black spray) by my GeForce RTX 4090 using Octane Render Prime 2022.1.1 plugin for Blender 3.6.0:

-Rendered view-:
rough 0.0632_PT@50diff,@60spec_6 regions picked with 6M-spp - locked by blur.jpg


-Solid mode-:
solid mode - psor.jpg


-Screen, render and image settings-:
- Resolution screen: 1920x1080
- Render kernal: path tracing
- Number of samples per pixel: 6 millions (6 regions picked of 6 laps of 1 MS/px)
- Depthes ray: 50 for diffuse and 60 for specular
- Render time: between 55 and 60 hours
- Format image: PNG 16-bit

-> FREE blend project <-
psor-cube - OR.blend
(4.81 MiB) Downloaded 241 times


-> You can buy (contact me by PM) this image rendered with FREE denoised by US$10 for remove any blur and any black spray and for get the full resolution screen.

This price is caused by my electricity cost and by my RTX 4090's lifespan. ;)

Best regards. ;)
Last edited by nuno1980 on Wed Jul 10, 2024 8:35 pm, edited 9 times in total.
NOTE: I'm sorry for bad english due to mute ;)

i7-12700KF
2x16GB RAM@DDR4-3600
MSI PRO Z690-A DDR4
Zotac GF RTX 4090 <3 :mrgreen:
SSDs OCZ RD400 0.5TB and Crucial 2TB SATA3
HDD 1TB SATA2
LG BD-RE BH16NS40
PSU 1kW
CRT 19" Samtron 19" :|
nuno1980
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Posts: 737
Joined: Sat Dec 18, 2010 10:04 pm

Re: [Sell] PSOR prism@diamond with caustics on the glossy ground

Postby nuno1980 » Sat Jul 29, 2023 10:57 am

nuno1980 Sat Jul 29, 2023 10:57 am
New 2 small regions cutted without denoiser :)
rough 0.0632_PT@50diff,@60spec_2 regions cutted_6M-spp.jpg
NOTE: I'm sorry for bad english due to mute ;)

i7-12700KF
2x16GB RAM@DDR4-3600
MSI PRO Z690-A DDR4
Zotac GF RTX 4090 <3 :mrgreen:
SSDs OCZ RD400 0.5TB and Crucial 2TB SATA3
HDD 1TB SATA2
LG BD-RE BH16NS40
PSU 1kW
CRT 19" Samtron 19" :|
nuno1980
Licensed Customer
Licensed Customer
 
Posts: 737
Joined: Sat Dec 18, 2010 10:04 pm

Re: [Sell] PSOR prism@diamond with caustics on the glossy ground

Postby nuno1980 » Mon Feb 05, 2024 10:47 am

nuno1980 Mon Feb 05, 2024 10:47 am
UPDATE: I've reduced the total price by 1 US dollar for denoiser. :)
NOTE: I'm sorry for bad english due to mute ;)

i7-12700KF
2x16GB RAM@DDR4-3600
MSI PRO Z690-A DDR4
Zotac GF RTX 4090 <3 :mrgreen:
SSDs OCZ RD400 0.5TB and Crucial 2TB SATA3
HDD 1TB SATA2
LG BD-RE BH16NS40
PSU 1kW
CRT 19" Samtron 19" :|
nuno1980
Licensed Customer
Licensed Customer
 
Posts: 737
Joined: Sat Dec 18, 2010 10:04 pm

Re: [Sell] PSOR prism@diamond with caustics on the glossy ground

Postby nuno1980 » Fri Jun 21, 2024 3:19 pm

nuno1980 Fri Jun 21, 2024 3:19 pm
I edited OP to reduce the price from US$11 to US$10 with new free denoised. :)
NOTE: I'm sorry for bad english due to mute ;)

i7-12700KF
2x16GB RAM@DDR4-3600
MSI PRO Z690-A DDR4
Zotac GF RTX 4090 <3 :mrgreen:
SSDs OCZ RD400 0.5TB and Crucial 2TB SATA3
HDD 1TB SATA2
LG BD-RE BH16NS40
PSU 1kW
CRT 19" Samtron 19" :|
nuno1980
Licensed Customer
Licensed Customer
 
Posts: 737
Joined: Sat Dec 18, 2010 10:04 pm

Re: [Sell] PSOR prism@diamond with caustics on the glossy ground

Postby nuno1980 » Fri Jul 05, 2024 11:01 pm

nuno1980 Fri Jul 05, 2024 11:01 pm
-- PSOR prism@glass BK7 --

This image is rendered by my GeForce RTX 4090 using Blender Octane Edition v28.7 and then v28.10:
This image is limited by see renderer settings with various values (look right side - screenshot) and is reduced the screen size to medium at photon tracing (PHT).

-Preview - realistic mode-:
various limitations.jpg


-Solid mode-:
(check above OP)

-Screen, render and image settings-:
- Resolution screen: 7680x4320
- Render kernals: path tracing (PT) for variable caustics and for lights reflected+refracted and photon tracing@radius 0.01 for fixed caustics
- Number of samples per pixel:
-at PT - 2nd, 3rd and 4th regions of 3M-spp -> total 142h09min;
-at PHT - 1st (left vertical bar) and last (right vertical bar) regions w/ average of 1580-spp -> total 51min
- Depthes ray: 40 diffuse and 50 specular for PT; 40 photon and 3 specular for PHT
- Render time: 143h
- Format image: PNG 16-bit

-> PRICE of 1 normal image rendered with free denoised and with free all separate regions picked included: US$15 for remove all limitations and for get the full resolution screen.
-- This price is caused by my electricity cost and by my RTX 4090's lifespan. ;)

-> You want to downscale any non-denoiser image to 2160p, to 1440p or to 1080p for reduce noises. :)

-> NEW - FREE blend project <-
psor-cube@BK7 - OR 2023.1.blend
(3.97 MiB) Downloaded 5 times

->but don't forget: change kernel to photon tracing. :)

Best regards. ;)
NOTE: I'm sorry for bad english due to mute ;)

i7-12700KF
2x16GB RAM@DDR4-3600
MSI PRO Z690-A DDR4
Zotac GF RTX 4090 <3 :mrgreen:
SSDs OCZ RD400 0.5TB and Crucial 2TB SATA3
HDD 1TB SATA2
LG BD-RE BH16NS40
PSU 1kW
CRT 19" Samtron 19" :|
nuno1980
Licensed Customer
Licensed Customer
 
Posts: 737
Joined: Sat Dec 18, 2010 10:04 pm

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