SOLUTIONS TO COMMON ISSUES
1) Make sure your NVIDIA drivers are up to date.
2) Make sure you have the latest Poser Service Release installed.
3) Pls read http://poserphysics.blogspot.com.au/2016/03/before-you-submit-octane-support.html prior to posting support issues.
4) Cuda error 999 - failed to load shader code: Multiple definition of 'cpSptStatistics' in 'cuda_teturemode' means that your plugin version is too old for the Nvidia drivers that are installed, so update to the latest version of the plugin.
5) LiveDb materials containing OSL nodes will not load into the plugin correctly. The plugin does not currently support OSL Projection or Texture nodes. Instead, copy these Livedb materials into the clipboard from Octane Standalone and paste them into a NodeGraph material in the plugin.
5) If you get render artifacts at a joint between two Body Parts of a Figure, switch the Figure's Skinning Method to "Poser Unimesh".
Poser Version
This release only runs on Poser 12 and Poser 13. It will not run on Poser 11
To use this version, you need a GPU of compute model 3.0 or higher. Support for Fermi GPUs (like GTX 4xx and 5xx) has been dropped. Also make sure you use a driver of version 452 or higher and if you are working on Mac OS that have a CUDA driver installed that supports at least CUDA 9.1.
Network Rendering
For Network Rendering, you must use the Octane slave release from the Octane Standalone installer which matches the exact Octane version of the plugin you are using.
Support Issues
If you have a support issue, pls provide the following information:
- OctaneRender for Plugin version (ie. 2.23.1.56)
- Poser version (Poser -> Help -> About Poser) - list the build number (eg. 9.0.3.23027)
- Operating System (ie. Win XP, Vista, 7, 8)
- Amount of RAM
- Graphics Card(s) - model (ie. GTX 580, 3GB)
- Nvidia driver version
Also have ready a copy of
- octaneplugin.log and cuda.log file from your Poser temp direction (Poser -> Edit -> General Preferences -> Misc tab to find the temp directory), and
- config.xml, which is in C:\Users\[username]\AppData\Roaming\Poser Pro\9 for Poser 9/2012 and C:\Users\[username]\AppData\Roaming\Poser Pro\10 for Poser10/2014.
If you have questions
- Read the latest up-to-date on-line manual
- Read Wim's Poser Plugin User Guide
- Watch the Features Video
- Read the Features Blog Posting
- Watch the Introductory Tutorial
- Watch the Instancing Video
- Watch the HDR Light Studio Video
- Post your question on this forum thread
Download Links
If you save a .PZ3 scene containing any new Octane 2021.1 nodes and then need to reload that scene into an earlier version of the plugin, you will get an "Error creating pin None as type * for saved item" python error. If this happens, you need to find the materials in the Material tree containing these nodes and rightclick->"Reconvert this Material from Poser".
Current STABLE build for Poser 12 and Poser 13 (Octane 2023.1.3)
- For users with a Studio+ subscription license
- - Windows - OctaneRender for Poser 2023.1.3.124
Demo version
- - Windows - Available soon
Previous STABLE build for Poser 12 and Poser 13 (Octane 2023.1.2)
- For users with a Studio+ subscription license
- - Windows - OctaneRender for Poser 2023.1.2.123
Demo version
- - Windows - Available soon
Release Notes
2023.1.3.124 (18-Apr-2024)
- Compiled with Octane 2023.1.3
- When exporting a scene to ORBX, the Material nodes will have the mesh name pre-pended to the material name to make it easier to identify which mesh node that material node belongs to
2023.1.2.123 (12-Mar-2024)
- Fixed issue where if there is no default rendertarget, the Render Passes pin on the Rendertarget could not be set
2023.1.2.122 (4-Mar-2024)
- Compiled with Octane 2023.1.2
2023.1.0.122 (1-Nov-2023)
- Fixed issue where Texture Composite Layers were appearing in the Texture types combobox
2023.1.0.121 (26-Oct-2023)
- Compiled with Octane 2023.1
- Added all new Octane 2023.1 Output AOV, Textures and Texture Layer nodes
- Some Output AOV Layers are not included (such as Apply LUT, layers which have OCIO pins like Apply OCIO Look and Apply Custom Curve)
- The Compositor pin on the Rendertager is now the Output AOV pin
- Added Dispersion Mode to the Standard Surface Material, Specular Material, Specular Material Layer, Universal Material. This defaults to "Abbe number". Change this to "Cauchy formula" in order to render as per Octane 2022.1
- Added Cast Photons to the Environment
- Added the Enabled pin for each material input of the Composite Material
- TIF and JPEG save formats have not been implemented
- Switch nodes have not been implemented
- Analytic and Directional lights have not been implemented
- Fixed issues where Subd Level and Subd sharpness controls were not working correctly. If you press enter on these controls you get an annoying beep, which I have not been able to resolve
Paul