It has been happening quite often with lately - I start the plugin, change the lighting model, and try to render but nothing happens. Sometimes pressing the RESET button at the CUDA tab will help, sometimes it won't, and sometimes I will have to keep doing this over again in the same session.
Hi Ken - what card do you have? When you open the viewport, is it simply not rendering, or does it give you a Cuda error? Is your PC going to "sleep" prior to this occurring?
I am also having difficulties having the plugin acknowleging changes I did in the scene when AUTO UPDATE is on. Changing morph dials will not always update, and adding objects to the scene will not update as well. In most cases reloading the entire scene in the plugin will help.
Can you replicate this 100% of the time? If so, can you pls provide the exact steps taken to cause this to happen (since it''s not something I can reproduce)?
I noticed that if the plugin was using Daylight and I create a new IBL light in the Poser scene, and then change the plugin to Environment lighting and reload the scene, the plugin will not catch the new HDRI map. I usually have to load the map manually into the plugin.
So my question (on the scene updating part) is: what is the expected way to handle changes in the Poser scene? Is there a different way to have changes done in the Poser scene when it involves loading new objects, changing the lights, or editing the morphs?[/quote]
As with all materials, the HDRI map is only transferred to the plugin when it is initially creating the Octane nodes for the scene. Once they are created, the Octane nodes are the "master" copy, and do not pick up changes in the original Poser scene. The rules is, if the plugin allows you to modify a value (ie material settings, HDRI environment map), then changing it in Poser will not automatically re-transfer it to the plugin. If you cannot change a value in the plugin (ie. camera position), then changing that parameter in Poser WILL re-transfer it. Doing it any other way would cause your Octane settings to get over-written by Poser all the time.
A similar thing happens when the plugin starts with Environment lighting and I create a new Infinite light in Poser. I have trouble trying to make the plugin recognize the new light when I change it to Daylight. Sometimes the plugin will also not update when I change the light position in Poser.
I just checked this, and you do need to move the Daylight once in order for the daylight position to transfer to the Octane daylight position. I will fix this.
If you have a particular problem, test it on a simple scene and see if it is replicateable, and then provide me the exact steps takes to get the problem. Then I can reproduce it here and provide a fix.