OctaneRender for Rhino 1.32 [OBSOLETE] (RhinoSR7 31213)

Forums: OctaneRender for Rhino 1.32 [OBSOLETE] (RhinoSR7 31213)
Rhino 3D (Export script developed by SamPage; Integrated Plugin developed by Paul Kinnane)

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Re: OctaneRender for Rhino 1.32 [TEST] (RhinoSR7 31213)

Postby v-cube » Thu Mar 06, 2014 9:53 am

v-cube Thu Mar 06, 2014 9:53 am
Hello Eric

eric_clough wrote:First I downloaded the free Plant Factory Producer and using the couple of samples I was interested in created some basic .obj files of somewhat modified trees. These import into Rhino without problems and are recognized by Octane for Rhino.

Then I purchased the Plant Factory Converter for $99 and purchased a couple of basic trees which I could then edit and save as mesh (.obj) files. I hope to gradually build a library for basic landscape plants as a framework for small architectural projects. I am trying to do this on a slim budget and so far am happy with the results.


I am also testing the ple version of the plant factory, I like the program but I am a bit unsure if or what version I should buy...
Since I understand you purchased the converter version I would like to ask you three questions:

1. how much do you have to pay for a tree and were (url?)can you buy them ?
2. If you have bought a tree, can you do automatic generated randomized variations of it and then export these to have a number of varying trees in your project?
3. Does the 100.000 poly limit not bother you when exporting mid or large sized trees?

thank you for any feedback

best regards

Andreas
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Re: OctaneRender for Rhino 1.32 [TEST] (RhinoSR7 31213)

Postby eric_clough » Fri Mar 07, 2014 1:19 am

eric_clough Fri Mar 07, 2014 1:19 am
Hi Andreas ..

Just wrote and thought I posted a reply and it seems it simply got lost.

So here we go again.

I had pretty good luck with using sample trees (quercus and sassafrass) with Converter ... they are detailed enough to be quite useful ... and I downloaded a free bush from a commercial site and it is very coarse but usable when reduced down to a shrub, I think. I bought a small tree for $10 and it looks good and a set of (4) pines for $39 that I am quite pleased with. It imported as a 700 foot high tree but when I scaled it down with Rhino it has good detail for background and maybe closer. I thought it had bark texture with it but it does not come through. I am working on some of these and scaling with converter and Rhino and getting a fairly good library for my needs. I am not focused on doing commercial quality rendering... just illustrations for the modest clientele I work with. I am impressed with Octane.

One can purchase obj trees and such from Turbosquid.com (or their links with 3dCornucopia) that import well into Rhino and work
with the Octane plug-in. I am still searching about but am building a respectable plant library. Not very botanically correct but usable for most of my work.

I'm attaching a quick render of a model I use for trying out trees and materials. I let it 'render' for 3 minutes.

cheers,
eric
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Re: OctaneRender for Rhino 1.32 [TEST] (RhinoSR7 31213)

Postby face_off » Tue Mar 11, 2014 5:33 am

face_off Tue Mar 11, 2014 5:33 am
Posting a new TEST release - and moving this thread to STABLE status.
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Re: OctaneRender for Rhino 1.32 [STABLE] (RhinoSR7 31213)

Postby face_off » Wed Mar 26, 2014 2:57 am

face_off Wed Mar 26, 2014 2:57 am
This thread is now obsolete - replaced with http://render.otoy.com/forum/viewtopic.php?f=41&t=38940&p=176443#p176443.

Paul
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