Hello Modo/Octane users
I just acquired Octane for Modo.
I spent a lot of time understanding how to texture with the nodes in the shematic view.
I found a method that gives me results equivalent to shader tree
But ... there is something that does not understand : how to make basic masks in my textures.
Basic example: a logotype with an alpha channel
the node "mix textures" allows to mix textures but the Alpha layer is not recognized.
Thank you in advance for your help.
what is the best way to make mask in my textures
Moderator: face_off
- Hesekiel2517
- Posts: 457
- Joined: Mon Nov 23, 2015 10:57 pm
Hey there,
try the "Alpha Image" Node under Textures.
I hope this helps
try the "Alpha Image" Node under Textures.
I hope this helps