I have created a few assets/models in Modo with octane materials applied to them.
When I try to import/merge them into my main Modo scene I tend to get duplicates of the materials in the shader tree.
Clicking the Octane override on the imported material does not work. I get an undefined error.
If I mark the override and click view in schematic I see the override in the schematic but I manually have to expand all nodes one by one to see the complete structure of nodes.
This is not a bug report yet but merely a question.
Is there a recommended way of working with Modo and Octane merging assets into one scene?