New node material system

Forums: New node material system
Foundry Modo (Developed by stenson, Integrated Plugin developed by Paul Kinnane)

Moderator: face_off

New node material system

Postby jagger » Fri May 02, 2014 9:29 am

jagger Fri May 02, 2014 9:29 am
Hi! I have a doubt, in the new Luxology video showing the new nodal system, the shader is using some specific channels that are not available in the octane render. The speaker is using some kind of reflection channel to put green in the wet part of the object (see the vid!).. so could octane use this channel?
intel i7 3770k // 2 x Evga Titan Superclocked 6gb Vram // 16gb RAM
http://www.octavioalonso.com
User avatar
jagger
Licensed Customer
Licensed Customer
 
Posts: 251
Joined: Fri May 14, 2010 6:32 pm
Location: Spain

Re: New node material system

Postby face_off » Fri May 02, 2014 11:47 am

face_off Fri May 02, 2014 11:47 am
Hi! I have a doubt, in the new Luxology video showing the new nodal system, the shader is using some specific channels that are not available in the octane render. The speaker is using some kind of reflection channel to put green in the wet part of the object (see the vid!).. so could octane use this channel?
This channel is be available to plugins. However, I'm not sure what you would do with it in the Modo plugin.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
User avatar
face_off
Octane Plugin Developer
Octane Plugin Developer
 
Posts: 15504
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

Return to Foundry Modo


Who is online

Users browsing this forum: No registered users and 3 guests

Tue Jun 04, 2024 11:58 am [ UTC ]